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Bump to v2.16.1.
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CHANGES.md

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# Change Log {#changes}
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### ? - ?
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### v2.16.1 - 2025-06-02
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##### Additions :tada:
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##### Fixes :wrench:
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- Worked around an Unreal Engine limitation that prevented collisions and line traces from working correctly for tilesets with a very small scale factor.
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- Add a missing include for `GEngine` when packaging from source, introduced in *v2.16.0*.
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- Add a missing include for `GEngine` when packaging from source, introduced in `v2.16.0`.
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- Fixed a bug in `UCesiumFeaturesMetadataComponent` where multiple references to same feature ID set would cause improper encoding of its feature IDs.
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- Fixed a crash that would occur when duplicating an `ACesiumGeoreference`.
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- Fixed a bug that caused tilesets to render incorrectly when Dynamic Material Instances were used for their material settings.

CesiumForUnreal.uplugin

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{
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"FileVersion": 3,
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"Version": 75,
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"VersionName": "2.16.0",
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"Version": 76,
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"VersionName": "2.16.1",
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"FriendlyName": "Cesium for Unreal",
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"Description": "Unlock the 3D geospatial ecosystem in Unreal Engine with real-world 3D content and a high accuracy full-scale WGS84 globe.",
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"Category": "Geospatial",

package.json

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{
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"name": "cesium-unreal",
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"version": "2.16.0",
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"version": "2.16.1",
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"description": "Cesium for Unreal",
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"main": "index.js",
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"directories": {

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