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Merge pull request #1726 from CesiumGS/windows-ci
Bump Windows SDK Version on UE 5.4 CI
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.github/workflows/build.yml

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@@ -49,9 +49,9 @@ jobs:
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# and using them ensures we're compiling our plugin in the exact same way that Unreal Engine itself is compiled.
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cmake-generator: "Visual Studio 17 2022"
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cmake-toolchain: "version=14.34"
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cmake-platform: "x64,version=10.0.18362.0"
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cmake-platform: "x64,version=10.0.19041.0"
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visual-studio-version: "2022"
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visual-studio-components: "Microsoft.VisualStudio.Component.VC.14.34.17.4.x86.x64,Microsoft.VisualStudio.Component.Windows10SDK.18362"
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visual-studio-components: "Microsoft.VisualStudio.Component.VC.14.34.17.4.x86.x64,Microsoft.VisualStudio.Component.Windows10SDK.19041"
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TestWindows54:
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needs: [Windows54]
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uses: ./.github/workflows/testWindows.yml

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