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Update CHANGES.md
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CHANGES.md

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##### Additions :tada:
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- Added the interface `ICesium3DTilesetLifecycleEventReceiver`: when an implementation is registered on a tileset (with `ACesium3DTileset::SetLifecycleEventReceiver`), its functions will be called at various points in a tile's lifecycle, like when a mesh component is created, when a material is instanced, when the tile changes visibility, when it is unloaded, etc.
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##### Fixes :wrench:
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- Fixed error messages in the Unreal log about uninitialized fields in `FCesiumGeocoderServiceAttribution` and `FCesiumGeocoderServiceFeature`.
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- Added a Cesium -> Geocoder -> Geocode Blueprint function, making it easy to query the Cesium ion geocoder.
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- Added `UCesiumMetadataPickingBlueprintLibrary::FindPropertyTableProperty` to search for a `FCesiumPropertyTableProperty` by name on a given `UPrimitiveComponent`.
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- Added the class `CesiumMeshBuildCallbacks`: when an implementation is registered on a tileset (with `ACesium3DTileset::SetMeshBuildCallbacks`), its functions will be called at various points in a tile's lifecycle, like when a mesh component is created, when a material is instanced, when the tile changes visibility, when it is unloaded, etc.
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##### Fixes :wrench:
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