|
4 | 4 | #include "CesiumRuntime.h" |
5 | 5 | #include <CesiumUtility/Result.h> |
6 | 6 |
|
7 | | -void UCesiumITwinResource::Spawn() { |
8 | | - UWorld* pWorld = GetWorld(); |
9 | | - check(pWorld); |
10 | | - |
11 | | - ACesiumGeoreference* pParent = |
12 | | - ACesiumGeoreference::GetDefaultGeoreference(pWorld); |
13 | | - |
14 | | - check(pParent); |
15 | | - |
16 | | - if (_resource.resourceType == CesiumITwinClient::ResourceType::Imagery) { |
17 | | - // TODO: don't just attach imagery to the last tileset spawned! |
18 | | - TArray<AActor*> ChildActors; |
19 | | - pParent->GetAttachedActors(ChildActors); |
20 | | - for (auto It = ChildActors.rbegin(); It != ChildActors.rend(); ++It) { |
21 | | - ACesium3DTileset* pChildTileset = Cast<ACesium3DTileset>(*It); |
22 | | - if (IsValid(pChildTileset) && |
23 | | - pChildTileset->GetTilesetSource() == |
24 | | - ETilesetSource::FromITwinCesiumCuratedContent) { |
25 | | - |
26 | | - UCesiumITwinCesiumCuratedContentRasterOverlay* pOverlay = |
27 | | - NewObject<UCesiumITwinCesiumCuratedContentRasterOverlay>( |
28 | | - pChildTileset, |
29 | | - FName(TEXT("Overlay0")), |
30 | | - RF_Transactional); |
31 | | - pOverlay->MaterialLayerKey = "Overlay0"; |
32 | | - pOverlay->ITwinAccessToken = UTF8_TO_TCHAR( |
33 | | - this->_pConnection->getAccessToken().getToken().c_str()); |
34 | | - pOverlay->AssetID = std::stoi(_resource.id); |
35 | | - pOverlay->SetActive(true); |
36 | | - pOverlay->OnComponentCreated(); |
37 | | - pChildTileset->AddInstanceComponent(pOverlay); |
38 | | - break; |
39 | | - } |
40 | | - } |
41 | | - return; |
42 | | - } |
43 | | - |
44 | | - ACesium3DTileset* pTileset = pWorld->SpawnActor<ACesium3DTileset>(); |
45 | | - pTileset->AttachToActor( |
46 | | - pParent, |
47 | | - FAttachmentTransformRules::KeepRelativeTransform); |
48 | | - |
49 | | - pTileset->SetITwinAccessToken( |
50 | | - UTF8_TO_TCHAR(this->_pConnection->getAccessToken().getToken().c_str())); |
51 | | - |
52 | | - switch (_resource.source) { |
53 | | - case CesiumITwinClient::ResourceSource::CesiumCuratedContent: |
54 | | - pTileset->SetTilesetSource(ETilesetSource::FromITwinCesiumCuratedContent); |
55 | | - pTileset->SetITwinCesiumContentID(std::stoi(_resource.id)); |
56 | | - break; |
57 | | - case CesiumITwinClient::ResourceSource::MeshExport: |
58 | | - pTileset->SetTilesetSource(ETilesetSource::FromIModelMeshExportService); |
59 | | - pTileset->SetIModelID(UTF8_TO_TCHAR(_resource.parentId->c_str())); |
60 | | - break; |
61 | | - case CesiumITwinClient::ResourceSource::RealityData: |
62 | | - pTileset->SetTilesetSource(ETilesetSource::FromITwinRealityData); |
63 | | - pTileset->SetITwinID(UTF8_TO_TCHAR(_resource.parentId->c_str())); |
64 | | - pTileset->SetRealityDataID(UTF8_TO_TCHAR(_resource.id.c_str())); |
65 | | - break; |
66 | | - } |
67 | | -} |
68 | | - |
69 | 7 | UCesiumITwinAPIAuthorizeAsyncAction* |
70 | 8 | UCesiumITwinAPIAuthorizeAsyncAction::Authorize(const FString& ClientID) { |
71 | 9 | UCesiumITwinAPIAuthorizeAsyncAction* pAsyncAction = |
@@ -180,87 +118,3 @@ void UCesiumITwinAPIGetProfileAsyncAction::Activate() { |
180 | 118 | } |
181 | 119 | }); |
182 | 120 | } |
183 | | - |
184 | | -UCesiumITwinAPIGetResourcesAsyncAction* |
185 | | -UCesiumITwinAPIGetResourcesAsyncAction::GetResources( |
186 | | - const UObject* WorldContextObject, |
187 | | - UCesiumITwinConnection* pConnection) { |
188 | | - UCesiumITwinAPIGetResourcesAsyncAction* pAsyncAction = |
189 | | - NewObject<UCesiumITwinAPIGetResourcesAsyncAction>( |
190 | | - WorldContextObject->GetWorld()); |
191 | | - pAsyncAction->pConnection = pConnection->pConnection; |
192 | | - return pAsyncAction; |
193 | | -} |
194 | | - |
195 | | -void UCesiumITwinAPIGetResourcesAsyncAction::Activate() { |
196 | | - if (!this->pConnection) { |
197 | | - TArray<FString> Errors; |
198 | | - Errors.Push("No connection to iTwin."); |
199 | | - OnResourcesEvent.Broadcast( |
200 | | - EGetResourcesCallbackType::Failure, |
201 | | - TArray<UCesiumITwinResource*>(), |
202 | | - 0, |
203 | | - 0, |
204 | | - Errors); |
205 | | - return; |
206 | | - } |
207 | | - |
208 | | - this->pConnection |
209 | | - ->listAllAvailableResources([this]( |
210 | | - const std::atomic_int& finished, |
211 | | - const std::atomic_int& total) { |
212 | | - AsyncTask(ENamedThreads::GameThread, [&finished, &total, this]() { |
213 | | - this->OnResourcesEvent.Broadcast( |
214 | | - EGetResourcesCallbackType::Status, |
215 | | - {}, |
216 | | - finished.load(), |
217 | | - total.load(), |
218 | | - {}); |
219 | | - }); |
220 | | - }) |
221 | | - .thenInMainThread([this](CesiumUtility::Result< |
222 | | - std::vector<CesiumITwinClient::ITwinResource>>&& |
223 | | - result) { |
224 | | - if (!IsValid(this)) { |
225 | | - UE_LOG( |
226 | | - LogCesium, |
227 | | - Warning, |
228 | | - TEXT( |
229 | | - "Authorization finished but authorize async action is no longer valid.")); |
230 | | - return; |
231 | | - } |
232 | | - |
233 | | - if (!result.value) { |
234 | | - TArray<FString> Errors; |
235 | | - for (const std::string& error : result.errors.errors) { |
236 | | - Errors.Emplace(UTF8_TO_TCHAR(error.c_str())); |
237 | | - } |
238 | | - |
239 | | - for (const std::string& warning : result.errors.warnings) { |
240 | | - Errors.Emplace(UTF8_TO_TCHAR(warning.c_str())); |
241 | | - } |
242 | | - |
243 | | - this->OnResourcesEvent |
244 | | - .Broadcast(EGetResourcesCallbackType::Failure, {}, 0, 0, Errors); |
245 | | - } else { |
246 | | - TArray<UCesiumITwinResource*> Resources; |
247 | | - Resources.Reserve(result.value->size()); |
248 | | - |
249 | | - for (const CesiumITwinClient::ITwinResource& resource : |
250 | | - *result.value) { |
251 | | - UCesiumITwinResource* pNewResource = |
252 | | - NewObject<UCesiumITwinResource>(GetWorld()); |
253 | | - pNewResource->SetResource(resource); |
254 | | - pNewResource->SetConnection(this->pConnection); |
255 | | - Resources.Push(pNewResource); |
256 | | - } |
257 | | - |
258 | | - this->OnResourcesEvent.Broadcast( |
259 | | - EGetResourcesCallbackType::Success, |
260 | | - Resources, |
261 | | - 0, |
262 | | - 0, |
263 | | - {}); |
264 | | - } |
265 | | - }); |
266 | | -} |
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