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lines changed Original file line number Diff line number Diff line change 1+ vcpkg_from_github(
2+ OUT_SOURCE_PATH SOURCE_PATH
3+ REPO blend2d/blend2d
4+ REF d2027ebfd6aaf53b190b6b3b497425fc85f14251 # commited on 2025-03-08
5+ SHA512 f7ecda8280290a1692bbec618522eccf1d74f79c688affc687848459c06762e405ad2f319845a548d478723ed8bf8db609e4691bc335f364baceb20d9d3aa597
6+ HEAD_REF master
7+ )
8+
9+ string (COMPARE EQUAL "${VCPKG_LIBRARY_LINKAGE} " "static" BLEND2D_STATIC)
10+
11+ vcpkg_check_features(OUT_FEATURE_OPTIONS FEATURE_OPTIONS
12+ INVERTED_FEATURES
13+ jit BLEND2D_NO_JIT
14+ )
15+
16+ # iOS will not allow us to use JIT, so we need to disable it in Blend2D.
17+ # Once we're using manifest mode for Unreal, we can get rid of this overlay port and use the above feature.
18+ if (IOS)
19+ set (IOS_DISABLE_JIT "-DBLEND2D_NO_JIT" )
20+ endif ()
21+
22+ vcpkg_cmake_configure(
23+ SOURCE_PATH "${SOURCE_PATH} "
24+ OPTIONS
25+ "-DBLEND2D_STATIC=${BLEND2D_STATIC} "
26+ "-DBLEND2D_NO_FUTEX=OFF"
27+ "-DBLEND2D_EXTERNAL_ASMJIT=ON"
28+ ${IOS_DISABLE_JIT}
29+ ${FEATURE_OPTIONS}
30+ )
31+
32+ vcpkg_cmake_install()
33+ vcpkg_copy_pdbs()
34+
35+ vcpkg_cmake_config_fixup(CONFIG_PATH "lib/cmake/${PORT} " )
36+
37+ file (REMOVE_RECURSE "${CURRENT_PACKAGES_DIR} /debug/include" )
38+
39+ if (VCPKG_LIBRARY_LINKAGE STREQUAL "static" )
40+ vcpkg_replace_string("${CURRENT_PACKAGES_DIR} /include/blend2d/api.h"
41+ "#if !defined(BL_STATIC)"
42+ "#if 0"
43+ )
44+ vcpkg_replace_string("${CURRENT_PACKAGES_DIR} /include/blend2d-debug.h"
45+ "#if defined(BL_STATIC)"
46+ "#if 1"
47+ )
48+ endif ()
49+
50+ file (INSTALL "${CMAKE_CURRENT_LIST_DIR} /usage" DESTINATION "${CURRENT_PACKAGES_DIR} /share/${PORT} " )
51+ vcpkg_install_copyright(FILE_LIST "${SOURCE_PATH} /LICENSE.md" )
Original file line number Diff line number Diff line change 1+ blend2d provides CMake targets:
2+
3+ find_package(blend2d CONFIG REQUIRED)
4+ target_link_libraries(main PRIVATE blend2d::blend2d)
Original file line number Diff line number Diff line change 1+ {
2+ "name" : " blend2d" ,
3+ "version-date" : " 2025-03-08" ,
4+ "description" : " 2D Vector Graphics Engine Powered by a JIT Compiler" ,
5+ "homepage" : " https://github.com/blend2d/blend2d" ,
6+ "documentation" : " https://blend2d.com/doc/index.html" ,
7+ "license" : " Zlib" ,
8+ "supports" : " !wasm32" ,
9+ "dependencies" : [
10+ {
11+ "name" : " vcpkg-cmake" ,
12+ "host" : true
13+ },
14+ {
15+ "name" : " vcpkg-cmake-config" ,
16+ "host" : true
17+ }
18+ ],
19+ "default-features" : [
20+ {
21+ "name" : " jit" ,
22+ "platform" : " !arm32"
23+ }
24+ ],
25+ "features" : {
26+ "jit" : {
27+ "description" : " Enables JIT compiler to generate optimized pipelines." ,
28+ "supports" : " !arm32" ,
29+ "dependencies" : [
30+ " asmjit"
31+ ]
32+ }
33+ }
34+ }
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