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remove earth centered todo
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packages/engine/Source/Scene/Model/RuntimeModelInstancingPipelineStage.js

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@@ -236,7 +236,6 @@ RuntimeModelInstancingPipelineStage._createUniforms = function (
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const uniformMap = {
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u_instance_nodeTransform: () => {
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// TODO: Assumes model centered at earth origin
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const transform = Matrix4.multiplyByUniformScale(
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// The transform for the scene graph computed by multiplying the
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// components transform by the the axisCorrectionMatrix

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