When I include both the Ke (emissive color) property and map_Ke (emissive texture) in my .mtl file, the Ke color value resets to white (1 1 1) after conversion. However, if I only use the Ke property without map_Ke, the emissive color remains as expected.
When I include both the
Ke(emissive color) property andmap_Ke(emissive texture) in my .mtl file, theKecolor value resets to white (1 1 1) after conversion. However, if I only use theKeproperty withoutmap_Ke, the emissive color remains as expected.