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Emissive color resets to default #312

@radim-nedved

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@radim-nedved

When I include both the Ke (emissive color) property and map_Ke (emissive texture) in my .mtl file, the Ke color value resets to white (1 1 1) after conversion. However, if I only use the Ke property without map_Ke, the emissive color remains as expected.

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