Currently multiple entities can occupy the exact same position. This is not desired. Resources: - https://answers.unity.com/questions/790857/unit-local-avoidance-in-rts-type-games.html - http://grail.cs.washington.edu/projects/crowd-flows/continuum-crowds.pdf - https://gamedevelopment.tutsplus.com/tutorials/understanding-steering-behaviors-flee-and-arrival--gamedev-1303 - http://orhanbalci.github.io/rust-steering-behaviors/steering/index.html