Commit 041a619
ui/sdl2: Fix using GL display on macOS
SDL_GL_CONTEXT_PROFILE_MASK needs to be set before creating the window
so that SDL can load the ANGLE library for GL ES support. The shader
source version also needs to match the library used.1 parent e3c6b14 commit 041a619
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6 files changed
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- shader
6 files changed
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