diff --git a/mods/sbz_progression/quests/Chemistry.md b/mods/sbz_progression/quests/Chemistry.md index 00283403..da7586ec 100644 --- a/mods/sbz_progression/quests/Chemistry.md +++ b/mods/sbz_progression/quests/Chemistry.md @@ -140,7 +140,7 @@ If you press/hold both jump and shift or aux1: The mode you are flying in can also be seen by how many particles are getting spawned. The wear is setup such that it lasts you 3 minutes of constant flying -You can re-fuel your jetpack by clicking on a battery, full repair costs 1000 Cj +You can re-fuel your jetpack by right-clicking on a battery, full repair costs 1000 Cj Jetpack gets de-activated when you move it in your inventory during flight, or when it runs out of charge. @@ -167,7 +167,7 @@ Requires: Furnace The elecric drill has 500 uses and is powered by electricity. What does that mean? -If you "place" it on a battery (sneak+right click), it will take power from the battery and charge the drill! (Just like the jetpack) +If you right click on a battery with the electric drill in your hand, it will take power from the battery and charge the drill! (Just like the jetpack) It needs 1 power per 1 use. It also digs 2x faster than the robotic arm. diff --git a/mods/sbz_progression/quests/Meteorites.md b/mods/sbz_progression/quests/Meteorites.md index 1d103ec1..ff8146ae 100644 --- a/mods/sbz_progression/quests/Meteorites.md +++ b/mods/sbz_progression/quests/Meteorites.md @@ -19,7 +19,7 @@ Requires: Simple Alloy Furnace, Emittrium Circuits Soo... i'm guessing you would have a lot of trouble getting to the meteorites by bridging... Well don't fear, there is the laser now... -To charge the laser, "place it" into a battery. (shift+place to battery) +To charge the laser, "place it" into a battery. (right-click the battery with it in your hand) It also does some damage to other players if PVP is enabled. ### Meta diff --git a/mods/sbz_progression/quests/Organics.md b/mods/sbz_progression/quests/Organics.md index 2236a3b8..5607deb4 100644 --- a/mods/sbz_progression/quests/Organics.md +++ b/mods/sbz_progression/quests/Organics.md @@ -55,6 +55,8 @@ If they don't get these things, they'll start to wilt and die instead of growing Also, you can use the airtight power cable to deliver power to the switching station and make sure to not put things like slabs or stairs in the walls. +To complete this quest, place a Habitate Regulator inside your habitat. + **Tip: make the habitat walls out of solid nodes (emittrium glass is one of the cheapest), and airlocks, do not use things like stairs, or meteorite radars in the construction of your habitat. At most, use things that look like solid-full cubes. Also make sure that the habitat regulator isn't inside the wall, but inside the room you built.** ### Meta @@ -295,4 +297,4 @@ You can duplicate colorium emitters with 8 phlogiston. ### Meta -Requires: Colorium Trees, Phlogiston Fuser \ No newline at end of file +Requires: Colorium Trees, Phlogiston Fuser