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Godot-mono (3.4) crashes on using VoxelObject #62

@ivakam

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@ivakam

I get a full crash whenever I try using VoxelObjects in my main scene. I can't seem to find any error output, so unfortunately I haven't the slightest idea why it's crashing as VoxelMesh seems to be working just fine. I will provide any logs or such on request!

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