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rusty_engine 3.0.0
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CHANGELOG.md

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<!-- next-header -->
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## [Unreleased] - ReleaseDate
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## [3.0.0] - 2021-12-30
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### BREAKING CHANGES
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- The fundamental way that Rusty Engine connects a user's game state to Bevy has been heavily
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[Bevy]: https://bevyengine.org
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<!-- next-url -->
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[Unreleased]: https://github.com/CleanCut/rusty_engine/compare/v2.0.1...HEAD
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[Unreleased]: https://github.com/CleanCut/rusty_engine/compare/v3.0.0...HEAD
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[3.0.0]: https://github.com/CleanCut/rusty_engine/compare/v2.0.1...v3.0.0
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[2.0.1]: https://github.com/CleanCut/rusty_engine/compare/v2.0.0...v2.0.1
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[2.0.0]: https://github.com/CleanCut/rusty_engine/compare/v1.1.4...v2.0.0
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[1.1.4]: https://github.com/CleanCut/rusty_engine/compare/v1.1.3...v1.1.4

Cargo.toml

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[package]
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name = "rusty_engine"
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version = "2.0.1"
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version = "3.0.0"
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description = "Learn Rust with a simple, cross-platform, 2D game engine."
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edition = "2021"
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homepage = "https://github.com/CleanCut/rusty_engine"

README.md

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```toml
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# In your [dependencies] section of Cargo.toml
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rusty_engine = "2.0.1"
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rusty_engine = "3.0.0"
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```
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Write your game!

tutorial/src/05-config.md

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```toml
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[dependencies]
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rusty_engine = "2.0.1"
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rusty_engine = "3.0.0"
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```
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### (Optional) Make `dev` profile act like `release`

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