diff --git a/doc/HOW_YOU_CAN_HELP.md b/doc/HOW_YOU_CAN_HELP.md index 8575c2057666f..b89c8ae264042 100644 --- a/doc/HOW_YOU_CAN_HELP.md +++ b/doc/HOW_YOU_CAN_HELP.md @@ -121,46 +121,81 @@ If you wish to find something pertaining to your specialty, use the more detaile | Tag | Description |--- |--- | [Accessibility](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3AAccessibility) | Issues regarding accessibility -| [Aiming](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3AAiming) | Aiming, especially aiming balance -| [Ammo](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3AAmmo) | Ammunition for all kinds of weapons +| [Appliance/Power Grid](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Appliance%2FPower+Grid%22) | Anything to do with appliances and power grid | [Artifacts](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3AArtifacts) | Otherworldly items with special effects -| [Battery / UPS](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Battery+%2F+UPS%22) | Electric power management | [Bionics](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3ABionics) | CBM (Compact Bionic Modules) -| [Character / Player](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Character+%2F+Player%22) | Character / Player mechanics | [Character / World Generation](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Character+%2F+World+Generation%22) | Issues and enhancements concerning stages of creating a character or a world | [Controls / Input](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Controls+%2F+Input%22) | Keyboard, mouse, keybindings, input UI, etc. | [Crafting / Construction / Recipes](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Crafting+%2F+Construction+%2F+Recipes%22) | Includes: Uncrafting / Disassembling -| [Effects / Skills / Stats](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Effects+%2F+Skills+%2F+Stats%22) | Effects / Skills / Stats -| [Fields / Furniture / Terrain / Traps](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Fields+%2F+Furniture+%2F+Terrain+%2F+Traps%22) | Objects that are part of the map or it's features. -| [Food / Vitamins](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Food+%2F+Vitamins%22) | Comestibles and drinks -| [Gunmod / Toolmod](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Gunmod+%2F+Toolmod%22) | Weapon and tool attachments, and add-ons +| [EOC: Effects On Condition](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22EOC%3A+Effects+On+Condition%22) | Anything concerning Effects On Condition +| [Fields / Furniture / Terrain / Traps](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Fields+%2F+Furniture+%2F+Terrain+%2F+Traps%22) | Objects that are part of the map or it's features +| [ImGui](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3AImGui) | Anything related to the new ImGui UI for SDL/tiles or ImTui for curses builds | [Info / User Interface](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Info+%2F+User+Interface%22) | Game - player communication, menus, etc. | [Inventory / AIM / Zones](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Inventory+%2F+AIM+%2F+Zones%22) | Inventory, Advanced Inventory Management or Zones | [Items / Item Actions / Item Qualities](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Items+%2F+Item+Actions+%2F+Item+Qualities%22) | Items and how they work and interact -| [Lore](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3ALore) | Game lore, in-game communication. -| [Magazines](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3AMagazines) | Ammo holding items and objects. -| [Magiclysm](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3AMagiclysm) | Anything to do with the Magiclysm mod -| [Map Memory](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Map+Memory%22) | Performance issues, weird behavior, suggestions on map memory feature -| [Mapgen](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3AMapgen) | Overmap, Mapgen, Map extras, Map display +| [Items: Ammo / Guns](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Items%3A+Ammo+%2F+Guns%22) | Ammunition for all kinds of weapons and these weapons themselves +| [Items: Archery](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Items%3A+Archery%22) | Bows, crossbows, arrows, bolts +| [Items: Armor / Clothing](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Items%3A+Armor+%2F+Clothing%22) | Armor and clothing +| [Items: Battery / UPS](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Items%3A+Battery+%2F+UPS%22) | Electric power management +| [Items: Containers](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Items%3A+Containers%22) | Things that hold other things +| [Items: Food / Vitamins](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Items%3A+Food+%2F+Vitamins%22) | Comestibles and drinks +| [Items: Gunmod / Toolmod](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Items%3A+Gunmod+%2F+Toolmod%22) | Weapon and tool attachments, and add-ons +| [Items: Magazines](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Items%3A+Magazines%22) | Ammo holding items and objects +| [Items: Variants](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Items%3A+Variants%22) | Variants of items +| [Limbs](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3ALimbs) | Limbs, mutable limbs, and code related to them +| [Lore](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3ALore) | Game lore, in-game communication +| [Map / Mapgen](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Map+%2F+Mapgen%22) | Overmap, Mapgen, Map extras, Map display +| [Martial Arts](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Martial+Arts%22) | Arts, Techniques, weapons and anything touching martial arts +| [Mechanic: Pockets](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Mechanic%3A+Pockets%22) | Issues related to pockets +| [Mechanics: Aiming](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Mechanics%3A+Aiming%22) | Aiming, especially aiming balance +| [Mechanics: Character / Player](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Mechanics%3A+Character+%2F+Player%22) | Character / Player mechanics +| [Mechanics: Effects / Skills / Stats](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Mechanics%3A+Effects+%2F+Skills+%2F+Stats%22) | Effects / Skills / Stats +| [Mechanics: Enchantments / Spells](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Mechanics%3A+Enchantments+%2F+Spells%22) | Enchantments and spells +| [Mechanics: Map Memory](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Mechanics%3A+Map+Memory%22) | Performance issues, weird behavior, improvements to map memory feature +| [Mechanics: Temperature](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Mechanics%3A+Temperature%22) | Freezing, cooling, thawing, heating, etc. mechanics +| [Mechanics: Weather](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Mechanics%3A+Weather%22) | Rain, snow, and non-temperature environment | [Melee](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3AMelee) | Melee weapons, tactics, techniques, reach attack | [Missions](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3AMissions) | Quests and missions | [Mods](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3AMods) | Issues related to mods +| [Mods: Aftershock](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Mods%3A+Aftershock%22) | Anything to do with the Aftershock mod +| [Mods: Backrooms](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Mods%3A+Backrooms%22) | Anything to do with the Backrooms mod +| [Mods: Bombastic Perks](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Mods%3A+Bombastic+Perks%22) | Anything to do with the Bombastic Perks mod +| [Mods: CRIT](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Mods%3A+CRIT%22) | Anything to do with the CRIT mod +| [Mods: Dark Days of the Dead](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Mods%3A+Dark+Days+of+the+Dead%22) | Anything to do with the DDotD mod (classic-style zombies) +| [Mods: Dark Skies](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Mods%3A+Dark+Skies%22) | Anything to do with the Dark Skies Above mod (alien invasion with no zombies) +| [Mods: Defense Mode](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Mods%3A+Defense+Mode%22) | Anything to do with the Defense Mode mod +| [Mods: Desert Region](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Mods%3A+Desert+Region%22) | Anything to do with the Desert Region mod +| [Mods: Dinomod](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Mods%3A+Dinomod%22) | Anything to do with the Dinoclysm mod (DinoMod) +| [Mods: Extra Mutated Scenarios](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Mods%3A+Extra+Mutated+Scenarios%22) | Anything to do with the Extra Mutated Scenarios mod +| [Mods: Generic Guns](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Mods%3A+Generic+Guns%22) | Anything to do with the Generic Guns mod +| [Mods: Innawood 🌲](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Mods%3A+Innawood+%F0%9F%8C%B2%22) | Anything to do with the Innawood mod +| [Mods: Isolation Protocol ☣](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Mods%3A+Isolation+Protocol+%E2%98%A3%22) | Anything to do with the Isolation Protocol mod (total conversion) +| [Mods: MA](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Mods%3A+MA%22) | Massachussetts mod. Cata in one state +| [Mods: Magiclysm](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Mods%3A+Magiclysm%22) | Anything to do with the Magiclysm mod +| [Mods: Mind Over Matter](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Mods%3A+Mind+Over+Matter%22) | Anything to do with the Mind Over Matter mod +| [Mods: MMA](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Mods%3A+MMA%22) | Anything to do with the Mythical Martial Arts mod +| [Mods: No Hope](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Mods%3A+No+Hope%22) | Anything to do with the No Hope mod +| [Mods: Sky Island](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Mods%3A+Sky+Island%22) | Anything to do with the Sky Island mod +| [Mods: Tamable Wildlife](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Mods%3A+Tamable+Wildlife%22) | Anything to do with the Tamable Wildlife mod +| [Mods: TropiCataclysm 🌴](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Mods%3A+TropiCataclysm+%F0%9F%8C%B4%22) | Anything to do with the TropiCataclysm mod (tropical region) +| [Mods: Xedra Evolved](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Mods%3A+Xedra+Evolved%22) | Anything to do with the Xedra Evolved mod | [Monsters](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3AMonsters) | Monsters both friendly or unfriendly. -| [Mutations / Traits / Professions](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Mutations+%2F+Traits+%2F+Professions%22) | Mutations / Traits / Professions +| [Mutations / Traits / Professions / Hobbies](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Mutations+%2F+Traits+%2F+Professions%2F+Hobbies%22) | Mutations / Traits / Professions / Hobbies +| [My Sweet Cataclysm 🍬](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22My+Sweet+Cataclysm+%F0%9F%8D%AC%22) | Anything to do with the My Sweet Cataclysm mod | [NPC / Factions](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22NPC+%2F+Factions%22) | NPCs, AI, Speech, Factions | [Organization](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3AOrganization) | General development organization issues | [Other](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3AOther) | Things that can't be classified anywhere else | [Player Faction Base / Camp](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Player+Faction+Base+%2F+Camp%22) | All about player faction base/camp/site -| [Quality of Life](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Quality+of+Life%22) | QoL +| [Quality of Life](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Quality+of+Life%22) | QoL: degree to which players are comfortable, and able to enjoy CDDA | [Ranged](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3ARanged) | Ranged (firearms, bows, crossbows, throwing), balance, tactics | [Scenarios](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3AScenarios) | New Scenarios, balancing, bugs with scenarios | [Sound Events](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Sound+Events%22) | Sound events handling in the game | [Spawn](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3ASpawn) | Monsters/Items appearing on map locations. -| [Temperature](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3ATemperature) | Freezing, cooling, thawing, heating, etc. mechanics | [Time / Turns / Duration / Date](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Time+%2F+Turns+%2F+Duration+%2F+Date%22) | Issues concerning any activities being too fast or too slow. Also issues about time and date ingame | [Translation](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3ATranslation) | I18n +| [Tutorial](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3ATutorial) | Related to the tutorial | [Vehicles](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3AVehicles) | Vehicles, parts, mechanics & interactions -| [Weather](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3AWeather) | Rain, snow, and non-temperature environment +| [Wounds](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3AWounds) | Issues pertaining to wounds / injuries | [Z-levels](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3AZ-levels) | Levels below and above ground.   @@ -169,12 +204,18 @@ If you wish to find something pertaining to your specialty, use the more detaile | Tag | Description |--- |--- -| [Code: Astyle / Optimization / Static Analysis](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Code%3A+Astyle+%2F+Optimization+%2F+Static+Analysis%22) | Code internal infrastructure and style | [Code: Build](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Code%3A+Build%22) | Issues regarding different builds and build environments +| [Code: Debug](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Code%3A+Debug%22) | Debugging and troubleshooting the game, also includes the debug menu +| [Code: Infrastructure / Style / Static Analysis](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Code%3A+Infrastructure+%2F+Style+%2F+Static+Analysis%22) | Code internal infrastructure and style | [Code: Performance](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Code%3A+Performance%22) | Performance boosting code (CPU, memory, etc.) | [Code: Tests](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Code%3A+Tests%22) | Measurement, self-control, statistics, balancing. +| [Code: Tooling](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Code%3A+Tooling%22) | Tooling that is not part of the main game but is part of the repo +| [curses](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3Acurses) | Things specific to the curses variant of the game +| [Game: Achievements / Conducts / Scores](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Game%3A+Achievements+%2F+Conducts+%2F+Scores%22) | Player goals and how they are tracked. | [Game: Balance](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Game%3A+Balance%22) | Code that balances in-game features. | [Game: Mechanics Change](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Game%3A+Mechanics+Change%22) | Code that changes how major features work +| [Good First Issue](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Good+First+Issue%22) | This is a good first issue for a new contributor +| [Help Wanted](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Help+Wanted%22) | Not particularly urgent or easy, but help is appreciated with this! | [Organization: Bounty](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Organization%3A+Bounty%22) | Bounties for the claiming | [Organization: Sites](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22Organization%3A+Sites%22) | Issues concerning web-sites that relate to Cataclysm | [OS: Android](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3A%22OS%3A+Android%22) | Issues related to the Android operating system