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lines changed Original file line number Diff line number Diff line change @@ -51,16 +51,15 @@ VoxelsAffectedByLighting=false
5151; Used for the verification that the user has given us the correct game directory.
5252ExpectedClientExecutableName =DTA.exe
5353
54- ; Specifies the path that we should check in the Windows registry to determine
54+ ; Specifies the path(s) that we should check in the Windows registry to determine
5555; the game installation directory (if one hasn't been defined in the map editor settings file).
5656; We check a key "InstallPath" in the location to determine where the user has installed their game.
5757; The CnCNet Client has been programmed to write its installation path to the registry by default.
58+ ; By default, the registry key is expected to exist in the current user's registry (HKEY_CURRENT_USER).
59+ ; If you begin a path with "HKLM:", the editor expects to find the path from the
60+ ; local machine registry (HKEY_LOCAL_MACHINE) instead.
5861GameRegistryInstallPath =SOFTWARE\DawnOfTheTiberiumAge
5962
60- ; If set to true, WAE will check for the installation path in the "Local Machine"
61- ; part of the registry instead of the "Current User" part of the registry.
62- InstallPathAtHKLM =false
63-
6463; If set to yes, WAE will always write a dummy preview to a map file that does not have a preview.
6564; This is required by vanilla games (both TS as well as RA2/YR) as they crash if a map has no preview.
6665DefaultPreview =false
Original file line number Diff line number Diff line change @@ -5,7 +5,7 @@ namespace TSMapEditor
55{
66 public static class Constants
77 {
8- public const string ReleaseVersion = "1.3.5 " ;
8+ public const string ReleaseVersion = "1.3.6 " ;
99
1010 public static int CellSizeX = 48 ;
1111 public static int CellSizeY = 24 ;
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