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Fix bug where moving base nodes did not work
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src/TSMapEditor/UI/CursorActions/ManageBaseNodesCursorAction.cs

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@@ -72,6 +72,10 @@ public override void OnKeyPressed(KeyPressEventArgs e, Point2D cellCoords)
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ShiftBaseNodeEarlier(cellCoords);
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e.Handled = true;
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}
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else if (e.PressedKey == Microsoft.Xna.Framework.Input.Keys.M)
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{
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e.Handled = true;
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}
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}
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public override void LeftDown(Point2D cellCoords)

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