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| 1 | +%include "macros/datatypes.inc" |
| 2 | + |
| 3 | +; src\auto_ss.asm |
| 4 | +gbool RunAutoSS, 0 |
| 5 | +gint DoingAutoSS, 0 |
| 6 | + |
| 7 | +; src\attack_neutral_units.asm |
| 8 | +gbool AttackNeutralUnits, 0 |
| 9 | + |
| 10 | +; src\auto_deploy_mcv.asm |
| 11 | +gbool AutoDeployMCV, false |
| 12 | + |
| 13 | +; src\briefing_screen_mission_start.asm |
| 14 | +gint PlayerSide, 0 |
| 15 | +gbool SkipBriefingOnMissionStart, 0 |
| 16 | + |
| 17 | +; src\buildconst_harvesterunit_baseunit.asm |
| 18 | +gint AlexB_HarvesterUnit, 0 |
| 19 | +gint AlexB_BuildRefinery, 0 |
| 20 | + |
| 21 | +; src\center_team.asm |
| 22 | +gint DoubleTapFrame, 0x7fffffff |
| 23 | +gint LastTeamNumber, 0 |
| 24 | +gint DoubleTapInterval, 30 |
| 25 | + |
| 26 | +; src\chatallies.asm |
| 27 | +gstring str_ToAllies, "(Allies): " |
| 28 | +gstring str_ToAll, "(All): " |
| 29 | +gstring str_ToOne, "(one): " |
| 30 | +gstring str_ToSpectators, "(Specs): " |
| 31 | + |
| 32 | +gbool ChatToAlliesFlag, 0 |
| 33 | +gbool ChatToAllFlag, 0 |
| 34 | +gbool ChatToOneFlag, 0 |
| 35 | +gbool ChatToSpectatorsFlag, 0 |
| 36 | + |
| 37 | +; src\disable_edge_scrolling.asm |
| 38 | +gbool DisableEdgeScrolling, false |
| 39 | + |
| 40 | +; src\high_res_crash.asm |
| 41 | +gint BottomInfoPanel, 0 |
| 42 | + |
| 43 | +; src\manual_aim_sams.asm |
| 44 | +gbool AimableSams, 0 |
| 45 | + |
| 46 | +; src\mouse_always_in_focus.asm |
| 47 | +gbool MouseAlwaysInFocus, 0 |
| 48 | +gbool MouseInFocusOnce, 0 |
| 49 | + |
| 50 | +; src\mouse_behavior.asm |
| 51 | +gint DragDistance, 4 |
| 52 | +gbool OnlyRightClickDeselect, false |
| 53 | + |
| 54 | +; src\mpdebug.asm |
| 55 | +gbool already_filled_rect, false |
| 56 | + |
| 57 | +; src\multiplayer_movies.asm |
| 58 | +gbool NetworkRefreshStarted, false |
| 59 | + |
| 60 | +; src\multiplayer_units_placing.asm |
| 61 | +gbool IsSpawnXAircraft, false |
| 62 | +cglobal UsedSpawnsArray |
| 63 | +section .bss |
| 64 | + UsedSpawnsArray: RESD 8 |
| 65 | + |
| 66 | +; src\no_window_frame.asm |
| 67 | +gbool NoWindowFrame, 1 |
| 68 | + |
| 69 | +; src\oil_derricks.asm |
| 70 | +gint ProduceCashFrameDelay, 180 |
| 71 | + |
| 72 | +; src\online_optimizations.asm |
| 73 | +gint LastRenderTime, 0 |
| 74 | +gint WFPRenderInterval, 16 |
| 75 | + |
| 76 | +; src\record_rng_func.asm |
| 77 | +gbool NoRNG, 0 |
| 78 | + |
| 79 | +; src\scrap_metal_explosion.asm |
| 80 | +gbool ScrapMetal, false |
| 81 | + |
| 82 | +; src\scrollrate_fix.asm |
| 83 | +gint ScrollDelay, 0 |
| 84 | + |
| 85 | +; src\smarter_firesale.asm |
| 86 | +gbool LeaveABuilding, false |
| 87 | +gint ObjectCount, 0 |
| 88 | + |
| 89 | +; src\smarter_harvesters.asm |
| 90 | +gint ClosestFreeRefinery, 0 |
| 91 | +gint ClosestFreeRefineryDistance, 0 |
| 92 | +gint ClosestPossiblyOccupiedRefinery, 0 |
| 93 | +gint ClosestPossiblyOccupiedRefineryDistance, 0 |
| 94 | +gint OldHarvDistance, 0 |
| 95 | + |
| 96 | +; src\unit_self_heal_repair_step.asm |
| 97 | +gint UnitSelfHealRepairStep, 1 |
| 98 | + |
| 99 | +; src\spawner\auto-surrender.asm |
| 100 | +gbool AutoSurrender, 0 |
| 101 | + |
| 102 | +; src\spawner\build_off_ally.asm |
| 103 | +gbool BuildOffAlly, 0 |
| 104 | + |
| 105 | +; src\spawner\protocol_zero.asm |
| 106 | +gbyte NewFrameSendRate, 2 |
| 107 | + |
| 108 | +; src\spawner\random_map.asm |
| 109 | +gbool RandomMap, 0 |
| 110 | + |
| 111 | +; src\spawner\spawner.asm |
| 112 | +gint SpawnerActive, 0 |
| 113 | +cglobal INIClass_SPAWN |
| 114 | +cglobal SpawnLocationsArray |
| 115 | +cglobal SpawnLocationsHouses |
| 116 | +cglobal DifficultyName |
| 117 | + |
| 118 | +gbool SavesDisabled, true |
| 119 | +gbool QuickMatch, false |
| 120 | +gbool IsHost, true |
| 121 | +gbool UseMPAIBaseNodes, false |
| 122 | +gbool PlayMoviesInMultiplayer, false |
| 123 | +gbool DifficultyBasedAINames, false |
| 124 | +gint CampaignID, 0 |
| 125 | + |
| 126 | +gstring MapHash, "", 256 |
| 127 | + |
| 128 | +section .bss |
| 129 | + INIClass_SPAWN RESB 256 ; FIXME: make this a local variable |
| 130 | + SpawnLocationsArray RESD 8 |
| 131 | + SpawnLocationsHouses RESD 8 |
| 132 | + DifficultyName RESB 30 |
| 133 | + |
| 134 | +; src\spawner\spectators.asm |
| 135 | +gbool SpectatorStuffInit, 0 |
| 136 | +cglobal IsSpectatorArray |
| 137 | +section .bss |
| 138 | + IsSpectatorArray RESD 8 |
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