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lines changed Original file line number Diff line number Diff line change @@ -607,7 +607,7 @@ void Spawner::After_Main_Loop()
607607 static wchar_t saveDescription[32 ];
608608
609609 // Prepare the save name and description.
610- const auto TXT_AUTOSAVE_DESCRIPTION_CAMPAIGN = StringTable::TryFetchString (" TXT_AUTOSAVE_DESCRIPTION_CAMPAIGN " , L" Mission Auto-Save (Slot %d)" );
610+ const auto TXT_AUTOSAVE_DESCRIPTION_CAMPAIGN = StringTable::TryFetchString (" TXT_AUTOSAVE_DESC_SP " , L" Mission Auto-Save (Slot %d)" );
611611 std::sprintf (saveFileName, " AUTOSAVE%d.SAV" , Spawner::NextAutoSaveNumber + 1 );
612612 std::swprintf (saveDescription, TXT_AUTOSAVE_DESCRIPTION_CAMPAIGN, Spawner::NextAutoSaveNumber + 1 );
613613
@@ -630,7 +630,7 @@ void Spawner::After_Main_Loop()
630630 else if (SessionClass::Instance.GameMode == GameMode::LAN)
631631 {
632632 // Save!
633- ScenarioClass::Instance->SaveGame (" SAVEGAME.NET" , StringTable::TryFetchString (" TXT_AUTOSAVE_DESCRIPTION_MULTIPLAYER " , L" Multiplayer Game" ));
633+ ScenarioClass::Instance->SaveGame (" SAVEGAME.NET" , StringTable::TryFetchString (" TXT_AUTOSAVE_DESC_MP " , L" Multiplayer Game" ));
634634
635635 // Schedule the next autosave.
636636 Spawner::NextAutoSaveFrame = Unsorted::CurrentFrame + pConfig->AutoSaveInterval ;
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