@@ -50,13 +50,13 @@ public override void OnTick(Level level, bool isRandom)
5050 if ( i == 4 ) { cord = this . Coordinates . BlockDown ( ) ; }
5151 var blockk = level . GetBlock ( cord ) ;
5252 if ( blockk is RedstoneLamp ) { level . SetBlock ( new LitRedstoneLamp { Coordinates = new BlockCoordinates ( cord ) } ) ; }
53- if ( blockk is WoodenDoor ) { level . SetBlock ( new WoodenDoor { Coordinates = new BlockCoordinates ( cord ) , OpenBit = true } ) ; var sound = new Sound ( ( short ) LevelEventType . SoundOpenDoor , Coordinates ) ; sound . Spawn ( level ) ; }
54- if ( blockk is SpruceDoor ) { level . SetBlock ( new SpruceDoor { Coordinates = new BlockCoordinates ( cord ) , OpenBit = true } ) ; var sound = new Sound ( ( short ) LevelEventType . SoundOpenDoor , Coordinates ) ; sound . Spawn ( level ) ; }
55- if ( blockk is BirchDoor ) { level . SetBlock ( new BirchDoor { Coordinates = new BlockCoordinates ( cord ) , OpenBit = true } ) ; var sound = new Sound ( ( short ) LevelEventType . SoundOpenDoor , Coordinates ) ; sound . Spawn ( level ) ; }
56- if ( blockk is JungleDoor ) { level . SetBlock ( new JungleDoor { Coordinates = new BlockCoordinates ( cord ) , OpenBit = true } ) ; var sound = new Sound ( ( short ) LevelEventType . SoundOpenDoor , Coordinates ) ; sound . Spawn ( level ) ; }
57- if ( blockk is AcaciaDoor ) { level . SetBlock ( new AcaciaDoor { Coordinates = new BlockCoordinates ( cord ) , OpenBit = true } ) ; var sound = new Sound ( ( short ) LevelEventType . SoundOpenDoor , Coordinates ) ; sound . Spawn ( level ) ; }
58- if ( blockk is DarkOakDoor ) { level . SetBlock ( new DarkOakDoor { Coordinates = new BlockCoordinates ( cord ) , OpenBit = true } ) ; var sound = new Sound ( ( short ) LevelEventType . SoundOpenDoor , Coordinates ) ; sound . Spawn ( level ) ; }
59- if ( blockk is IronDoor ) { level . SetBlock ( new IronDoor { Coordinates = new BlockCoordinates ( cord ) , OpenBit = true } ) ; var sound = new Sound ( ( short ) LevelEventType . SoundOpenDoor , Coordinates ) ; sound . Spawn ( level ) ; }
53+ if ( blockk is WoodenDoor ) { level . SetBlock ( new WoodenDoor { Direction = blockk . GetDirection ( ) , Coordinates = new BlockCoordinates ( cord ) , OpenBit = true } ) ; var sound = new Sound ( ( short ) LevelEventType . SoundOpenDoor , Coordinates ) ; sound . Spawn ( level ) ; }
54+ if ( blockk is SpruceDoor ) { level . SetBlock ( new SpruceDoor { Direction = blockk . GetDirection ( ) , Coordinates = new BlockCoordinates ( cord ) , OpenBit = true } ) ; var sound = new Sound ( ( short ) LevelEventType . SoundOpenDoor , Coordinates ) ; sound . Spawn ( level ) ; }
55+ if ( blockk is BirchDoor ) { level . SetBlock ( new BirchDoor { Direction = blockk . GetDirection ( ) , Coordinates = new BlockCoordinates ( cord ) , OpenBit = true } ) ; var sound = new Sound ( ( short ) LevelEventType . SoundOpenDoor , Coordinates ) ; sound . Spawn ( level ) ; }
56+ if ( blockk is JungleDoor ) { level . SetBlock ( new JungleDoor { Direction = blockk . GetDirection ( ) , Coordinates = new BlockCoordinates ( cord ) , OpenBit = true } ) ; var sound = new Sound ( ( short ) LevelEventType . SoundOpenDoor , Coordinates ) ; sound . Spawn ( level ) ; }
57+ if ( blockk is AcaciaDoor ) { level . SetBlock ( new AcaciaDoor { Direction = blockk . GetDirection ( ) , Coordinates = new BlockCoordinates ( cord ) , OpenBit = true } ) ; var sound = new Sound ( ( short ) LevelEventType . SoundOpenDoor , Coordinates ) ; sound . Spawn ( level ) ; }
58+ if ( blockk is DarkOakDoor ) { level . SetBlock ( new DarkOakDoor { Direction = blockk . GetDirection ( ) , Coordinates = new BlockCoordinates ( cord ) , OpenBit = true } ) ; var sound = new Sound ( ( short ) LevelEventType . SoundOpenDoor , Coordinates ) ; sound . Spawn ( level ) ; }
59+ if ( blockk is IronDoor ) { level . SetBlock ( new IronDoor { Direction = blockk . GetDirection ( ) , Coordinates = new BlockCoordinates ( cord ) , OpenBit = true } ) ; var sound = new Sound ( ( short ) LevelEventType . SoundOpenDoor , Coordinates ) ; sound . Spawn ( level ) ; }
6060 }
6161 }
6262 }
@@ -74,13 +74,13 @@ public override void OnTick(Level level, bool isRandom)
7474 if ( i == 4 ) { cord = this . Coordinates . BlockDown ( ) ; }
7575 var blockk = level . GetBlock ( cord ) ;
7676 if ( blockk is LitRedstoneLamp ) { level . SetBlock ( new RedstoneLamp { Coordinates = new BlockCoordinates ( cord ) } ) ; }
77- if ( blockk is WoodenDoor ) { level . SetBlock ( new WoodenDoor { Coordinates = new BlockCoordinates ( cord ) , OpenBit = false } ) ; var sound = new Sound ( ( short ) LevelEventType . SoundOpenDoor , Coordinates ) ; sound . Spawn ( level ) ; }
78- if ( blockk is SpruceDoor ) { level . SetBlock ( new SpruceDoor { Coordinates = new BlockCoordinates ( cord ) , OpenBit = false } ) ; var sound = new Sound ( ( short ) LevelEventType . SoundOpenDoor , Coordinates ) ; sound . Spawn ( level ) ; }
79- if ( blockk is BirchDoor ) { level . SetBlock ( new BirchDoor { Coordinates = new BlockCoordinates ( cord ) , OpenBit = false } ) ; var sound = new Sound ( ( short ) LevelEventType . SoundOpenDoor , Coordinates ) ; sound . Spawn ( level ) ; }
80- if ( blockk is JungleDoor ) { level . SetBlock ( new JungleDoor { Coordinates = new BlockCoordinates ( cord ) , OpenBit = false } ) ; var sound = new Sound ( ( short ) LevelEventType . SoundOpenDoor , Coordinates ) ; sound . Spawn ( level ) ; }
81- if ( blockk is AcaciaDoor ) { level . SetBlock ( new AcaciaDoor { Coordinates = new BlockCoordinates ( cord ) , OpenBit = false } ) ; var sound = new Sound ( ( short ) LevelEventType . SoundOpenDoor , Coordinates ) ; sound . Spawn ( level ) ; }
82- if ( blockk is DarkOakDoor ) { level . SetBlock ( new DarkOakDoor { Coordinates = new BlockCoordinates ( cord ) , OpenBit = false } ) ; var sound = new Sound ( ( short ) LevelEventType . SoundOpenDoor , Coordinates ) ; sound . Spawn ( level ) ; }
83- if ( blockk is IronDoor ) { level . SetBlock ( new IronDoor { Coordinates = new BlockCoordinates ( cord ) , OpenBit = false } ) ; var sound = new Sound ( ( short ) LevelEventType . SoundOpenDoor , Coordinates ) ; sound . Spawn ( level ) ; }
77+ if ( blockk is WoodenDoor ) { level . SetBlock ( new WoodenDoor { Direction = blockk . GetDirection ( ) , Coordinates = new BlockCoordinates ( cord ) , OpenBit = false } ) ; var sound = new Sound ( ( short ) LevelEventType . SoundOpenDoor , Coordinates ) ; sound . Spawn ( level ) ; }
78+ if ( blockk is SpruceDoor ) { level . SetBlock ( new SpruceDoor { Direction = blockk . GetDirection ( ) , Coordinates = new BlockCoordinates ( cord ) , OpenBit = false } ) ; var sound = new Sound ( ( short ) LevelEventType . SoundOpenDoor , Coordinates ) ; sound . Spawn ( level ) ; }
79+ if ( blockk is BirchDoor ) { level . SetBlock ( new BirchDoor { Direction = blockk . GetDirection ( ) , Coordinates = new BlockCoordinates ( cord ) , OpenBit = false } ) ; var sound = new Sound ( ( short ) LevelEventType . SoundOpenDoor , Coordinates ) ; sound . Spawn ( level ) ; }
80+ if ( blockk is JungleDoor ) { level . SetBlock ( new JungleDoor { Direction = blockk . GetDirection ( ) , Coordinates = new BlockCoordinates ( cord ) , OpenBit = false } ) ; var sound = new Sound ( ( short ) LevelEventType . SoundOpenDoor , Coordinates ) ; sound . Spawn ( level ) ; }
81+ if ( blockk is AcaciaDoor ) { level . SetBlock ( new AcaciaDoor { Direction = blockk . GetDirection ( ) , Coordinates = new BlockCoordinates ( cord ) , OpenBit = false } ) ; var sound = new Sound ( ( short ) LevelEventType . SoundOpenDoor , Coordinates ) ; sound . Spawn ( level ) ; }
82+ if ( blockk is DarkOakDoor ) { level . SetBlock ( new DarkOakDoor { Direction = blockk . GetDirection ( ) , Coordinates = new BlockCoordinates ( cord ) , OpenBit = false } ) ; var sound = new Sound ( ( short ) LevelEventType . SoundOpenDoor , Coordinates ) ; sound . Spawn ( level ) ; }
83+ if ( blockk is IronDoor ) { level . SetBlock ( new IronDoor { Direction = blockk . GetDirection ( ) , Coordinates = new BlockCoordinates ( cord ) , OpenBit = false } ) ; var sound = new Sound ( ( short ) LevelEventType . SoundOpenDoor , Coordinates ) ; sound . Spawn ( level ) ; }
8484 }
8585 }
8686 }
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