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.github/workflows/dotnet.yml

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file: src/MiNET/MiNET.Console/minet.zip
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asset_name: MiNET.zip
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tag: ${{ github.ref }}
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release_name: MiNET-CobwebSMP 1.0.2 (1.20.60)
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release_name: MiNET-CobwebSMP 1.13.5 (1.20.70)
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body: ${{ github.event.head_commit.message }}

README.md

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MiNET (CobwebSMP edition)
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=====
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[![Chat](https://img.shields.io/badge/chat-on%20discord-7289da.svg)](https://discord.gg/xCNrhDd)
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[![Build status](https://github.com/CobwebSMP/MiNET/actions/workflows/dotnet.yml/badge.svg)](https://github.com/CobwebSMP/MiNET/actions/workflows/dotnet.yml)
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[![NuGet Version and Downloads count](https://buildstats.info/nuget/MiNET-CobwebSMP)](https://www.nuget.org/packages/MiNET-CobwebSMP/)
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## What is this?
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This is fork of [MiNET](https://github.com/NiclasOlofsson/MiNET), it's continuation project, that includes additional changes and features:
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This is fork of [MiNET](https://github.com/NiclasOlofsson/MiNET), that includes additional changes and features:
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- Latest Minecraft Bedrock Edition support
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- 1.13 world format support
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- Emotes
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- And more
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## Getting started
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Download minet.zip from [Releases](https://github.com/CobwebSMP/MiNET/releases), extract MiNET folder, run MiNET.Console.exe.
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This action will also create Worlds, Plugins and ResourcePacks folders.
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**Worlds** - You can load world LevelDB files exported with Minecraft Bedrock Edition 1.13 or converted to 1.13 format with [Chunker.app](https://chunker.app/). World data (level.dat, .... ) have to extracted in Worlds folder.
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**Plugins** - There isn't many plugins for MiNET but here and there you may find some or you can made one. Useful links: [Plugin documention](https://github.com/NiclasOlofsson/MiNET/wiki/Plugin-API-Documentation), [MiNET TestPlugin](https://github.com/NiclasOlofsson/MiNET/tree/master/src/MiNET/TestPlugin)
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**ResourcePacks** - Resource packs made for the latest game version should work also here. If you got pack with .mcpack extension, just rename it to .zip and it's good to go.
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## Stability
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Since this software is used and maintained for our server purposes, this may not contain all features, updates and fixes.
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But if you found something you can always open an issue or pull request if you have solution.
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**Known problems** :
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- Saving isn't working properly, block entities may fail to save, blockstates may change values on save. Solution: Disable saving in server.conf.
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## Plugins
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Here are few plugins for MiNET that you can try:
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- [MiPermissionsNET](https://github.com/CupidonSauce173/MiPermissionsNET)
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- [WorldEdit](https://github.com/CobwebSMP/WorldEdit)
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src/MiNET/MiNET.Console/minet.zip

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src/MiNET/MiNET/MiNET.csproj

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<PropertyGroup>
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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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<PackageId>MiNET-CobwebSMP</PackageId>
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<Version>1.0.2</Version>
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<Version>1.13.0.5</Version>
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<Authors>gurun</Authors>
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<Company>Niclas Olofsson</Company>
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<Description>MiNET - a Minecraft PocketEdition Server</Description>

src/MiNET/MiNET/Plugins/Commands/VanillaCommands.cs

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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Numerics;
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using System.Reflection;
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using System.Threading;
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using log4net;
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using MiNET.Entities;
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[Command(Name = "about", Description = "About the server")]
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public string About()
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{
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return $"This server is running on MiNET for Minecraft Bedrock Edition {McpeProtocolInfo.GameVersion} ({McpeProtocolInfo.ProtocolVersion})";
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return $"This server is running on MiNET-CobwebSMP {FileVersionInfo.GetVersionInfo(Assembly.GetAssembly(typeof(MiNetServer)).Location).ProductVersion} for Minecraft Bedrock Edition {McpeProtocolInfo.GameVersion} ({McpeProtocolInfo.ProtocolVersion}). https://github.com/CobwebSMP/MiNET ";
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}
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[Command(Name = "op", Description = "Make player an operator")]

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