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| 1 | +package Games.Pong; |
| 2 | +import javax.swing.JPanel; |
| 3 | +import java.awt.Graphics; |
| 4 | +import java.awt.Color; |
| 5 | +import java.awt.event.KeyAdapter; |
| 6 | +import java.awt.event.KeyEvent; |
| 7 | +import javax.swing.Timer; |
| 8 | +import java.awt.event.ActionEvent; |
| 9 | +import java.awt.event.ActionListener; |
| 10 | + |
| 11 | +public class GamePanel extends JPanel implements ActionListener { |
| 12 | + private Ball ball; |
| 13 | + private Paddle leftPaddle; |
| 14 | + private Paddle rightPaddle; |
| 15 | + private Timer timer; |
| 16 | + private int leftScore = 0; |
| 17 | + private int rightScore = 0; |
| 18 | + |
| 19 | + public GamePanel() { |
| 20 | + setBackground(Color.BLACK); |
| 21 | + setFocusable(true); |
| 22 | + addKeyListener(new KeyAdapter() { |
| 23 | + @Override |
| 24 | + public void keyPressed(KeyEvent e) { |
| 25 | + leftPaddle.keyPressed(e); |
| 26 | + rightPaddle.keyPressed(e); |
| 27 | + } |
| 28 | + @Override |
| 29 | + public void keyReleased(KeyEvent e) { |
| 30 | + leftPaddle.keyReleased(e); |
| 31 | + rightPaddle.keyReleased(e); |
| 32 | + } |
| 33 | + }); |
| 34 | + |
| 35 | + ball = new Ball(400, 300, 20); |
| 36 | + leftPaddle = new Paddle(30, 250, 10, 100, KeyEvent.VK_W, KeyEvent.VK_S); |
| 37 | + rightPaddle = new Paddle(760, 250, 10, 100, KeyEvent.VK_UP, KeyEvent.VK_DOWN); |
| 38 | + |
| 39 | + timer = new Timer(5, this); |
| 40 | + timer.start(); |
| 41 | + } |
| 42 | + |
| 43 | + @Override |
| 44 | + protected void paintComponent(Graphics g) { |
| 45 | + super.paintComponent(g); |
| 46 | + ball.draw(g); |
| 47 | + leftPaddle.draw(g); |
| 48 | + rightPaddle.draw(g); |
| 49 | + |
| 50 | + g.setColor(Color.WHITE); |
| 51 | + g.drawString("Score: " + leftScore, 100, 50); |
| 52 | + g.drawString("Score: " + rightScore, 600, 50); |
| 53 | + } |
| 54 | + |
| 55 | + private void resetBall() { |
| 56 | + ball = new Ball(400, 300, 20); |
| 57 | + } |
| 58 | + |
| 59 | + @Override |
| 60 | + public void actionPerformed(ActionEvent e) { |
| 61 | + ball.move(); |
| 62 | + if (ball.isLeftOut()) { |
| 63 | + rightScore++; |
| 64 | + resetBall(); |
| 65 | + } else if (ball.isRightOut()) { |
| 66 | + leftScore++; |
| 67 | + resetBall(); |
| 68 | + } |
| 69 | + ball.checkCollision(leftPaddle); |
| 70 | + ball.checkCollision(rightPaddle); |
| 71 | + leftPaddle.move(); |
| 72 | + rightPaddle.move(); |
| 73 | + repaint(); |
| 74 | + } |
| 75 | +} |
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