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index.js
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71 lines (56 loc) · 1.52 KB
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//For detecting the button press
var numberOfDrums = document.querySelectorAll(".drum").length;
for(var i=0;i<numberOfDrums ;i++) {
document.querySelectorAll(".drum")[i].addEventListener("click",function() {
var buttonInnerHTML = this.innerHTML;
playSound(buttonInnerHTML);
buttonAnimation(buttonInnerHTML);
});
}
//For detecting the keyboard press
document.addEventListener("keydown", function (event) {
playSound(event.key);
buttonAnimation(event.key);
})
//function for playing the sound
function playSound(key) {
switch(key) {
case 'w' :
var audio = new Audio("sounds/tom-1.mp3");
audio.play();
break;
case 'a' :
var audio = new Audio("sounds/tom-2.mp3");
audio.play();
break;
case 's' :
var audio = new Audio("sounds/tom-3.mp3");
audio.play();
break;
case 'd' :
var audio = new Audio("sounds/tom-4.mp3");
audio.play();
break;
case 'j' :
var audio = new Audio("sounds/snare.mp3");
audio.play();
break;
case 'k' :
var audio = new Audio("sounds/crash.mp3");
audio.play();
break;
case 'l' :
var audio = new Audio("sounds/kick-bass.mp3");
audio.play();
break;
default : console.log(buttonInnerHTML);
}
}
//for button Animation
function buttonAnimation(currentKey) {
var activeButton = document.querySelector("." + currentKey);
activeButton.classList.add("pressed");
setTimeout(function() {
activeButton.classList.remove("pressed")
}, 150)
}