Skip to content

Commit 0ae8c3d

Browse files
author
Miguel Tomas
committed
First commit
1 parent 761446e commit 0ae8c3d

Some content is hidden

Large Commits have some content hidden by default. Use the searchbox below for content that may be hidden.

50 files changed

+2884
-2
lines changed

.gitattributes

Lines changed: 53 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,53 @@
1+
## Unity ##
2+
*.cs diff=csharp text
3+
*.cginc text
4+
*.shader text
5+
*.mat merge=unityyamlmerge eol=lf
6+
*.anim merge=unityyamlmerge eol=lf
7+
*.unity merge=unityyamlmerge eol=lf
8+
*.prefab merge=unityyamlmerge eol=lf
9+
*.physicsMaterial2D merge=unityyamlmerge eol=lf
10+
*.physicMaterial merge=unityyamlmerge eol=lf
11+
*.asset merge=unityyamlmerge eol=lf
12+
*.meta merge=unityyamlmerge eol=lf
13+
*.controller merge=unityyamlmerge eol=lf
14+
15+
16+
## git-lfs ##
17+
18+
#Image
19+
*.jpg filter=lfs diff=lfs merge=lfs -text
20+
*.jpeg filter=lfs diff=lfs merge=lfs -text
21+
*.png filter=lfs diff=lfs merge=lfs -text
22+
*.gif filter=lfs diff=lfs merge=lfs -text
23+
*.psd filter=lfs diff=lfs merge=lfs -text
24+
*.ai filter=lfs diff=lfs merge=lfs -text
25+
26+
#Audio
27+
*.mp3 filter=lfs diff=lfs merge=lfs -text
28+
*.wav filter=lfs diff=lfs merge=lfs -text
29+
*.ogg filter=lfs diff=lfs merge=lfs -text
30+
31+
#Video
32+
*.mp4 filter=lfs diff=lfs merge=lfs -text
33+
*.mov filter=lfs diff=lfs merge=lfs -text
34+
35+
#3D Object
36+
*.FBX filter=lfs diff=lfs merge=lfs -text
37+
*.fbx filter=lfs diff=lfs merge=lfs -text
38+
*.blend filter=lfs diff=lfs merge=lfs -text
39+
*.obj filter=lfs diff=lfs merge=lfs -text
40+
41+
#ETC
42+
*.a filter=lfs diff=lfs merge=lfs -text
43+
*.exr filter=lfs diff=lfs merge=lfs -text
44+
*.tga filter=lfs diff=lfs merge=lfs -text
45+
*.pdf filter=lfs diff=lfs merge=lfs -text
46+
*.zip filter=lfs diff=lfs merge=lfs -text
47+
*.dll filter=lfs diff=lfs merge=lfs -text
48+
*.unitypackage filter=lfs diff=lfs merge=lfs -text
49+
*.aif filter=lfs diff=lfs merge=lfs -text
50+
*.ttf filter=lfs diff=lfs merge=lfs -text
51+
*.rns filter=lfs diff=lfs merge=lfs -text
52+
*.reason filter=lfs diff=lfs merge=lfs -text
53+
*.lxo filter=lfs diff=lfs merge=lfs -text

.gitignore

Lines changed: 81 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,81 @@
1+
# This .gitignore file should be placed at the root of your Unity project directory
2+
#
3+
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
4+
#
5+
/[Ll]ibrary/
6+
/[Tt]emp/
7+
/[Oo]bj/
8+
/[Bb]uild/
9+
/[Bb]uilds/
10+
/[Ll]ogs/
11+
/[Mm]emoryCaptures/
12+
13+
# Asset meta data should only be ignored when the corresponding asset is also ignored
14+
!/[Aa]ssets/**/*.meta
15+
16+
# Uncomment this line if you wish to ignore the asset store tools plugin
17+
# /[Aa]ssets/AssetStoreTools*
18+
19+
# Autogenerated Jetbrains Rider plugin
20+
[Aa]ssets/Plugins/Editor/JetBrains*
21+
22+
# Visual Studio cache directory
23+
.vs/
24+
25+
# Gradle cache directory
26+
.gradle/
27+
28+
# Autogenerated VS/MD/Consulo solution and project files
29+
ExportedObj/
30+
.consulo/
31+
*.csproj
32+
*.unityproj
33+
*.sln
34+
*.suo
35+
*.tmp
36+
*.user
37+
*.userprefs
38+
*.pidb
39+
*.booproj
40+
*.svd
41+
*.pdb
42+
*.mdb
43+
*.opendb
44+
*.VC.db
45+
46+
# Rider Generated
47+
.idea
48+
49+
# Unity3D generated meta files
50+
*.pidb.meta
51+
*.pdb.meta
52+
*.mdb.meta
53+
54+
# Unity3D generated file on crash reports
55+
sysinfo.txt
56+
57+
# Builds
58+
*.apk
59+
*.unitypackage
60+
61+
# Crashlytics generated file
62+
crashlytics-build.properties
63+
64+
#OS generated
65+
**/.DS_Store
66+
**/DS_Store
67+
**/DS_Store?*
68+
**/._*
69+
**/Spotlight-V100
70+
**/.Trashes
71+
**/ehthumbs.db
72+
**/Thumbs.db
73+
74+
#Windows generated
75+
*Thumbs*
76+
*.orig
77+
*.orig.meta
78+
*.uxf
79+
80+
81+

CHANGELOG.md

Lines changed: 10 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,10 @@
1+
# Changelog
2+
All notable changes to this package will be documented in this file.
3+
4+
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
5+
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
6+
7+
8+
## [0.1.0] - 2020-08-31
9+
10+
- Initial submission for package distribution

CHANGELOG.md.meta

Lines changed: 7 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

Documentation.meta

Lines changed: 8 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

Documentation/Configs Container.md

Lines changed: 169 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,169 @@
1+
>>>
2+
**_Package Documentation Template_**
3+
4+
Use this template to create preliminary, high-level documentation meant to introduce users to the feature and the sample files included in this package. When writing your documentation, do the following:
5+
6+
1. Follow instructions in blockquotes.
7+
8+
2. Replace angle brackets with the appropriate text. For example, replace "<package name>" with the official name of the package.
9+
10+
3. Delete sections that do not apply to your package. For example, a package containing only sample files does not have a "Using <package_name>" section, so this section can be removed.
11+
12+
4. After documentation is completed, make sure you delete all instructions and examples in blockquotes including this preamble and its title:
13+
14+
```
15+
>>>
16+
Delete all of the text between pairs of blockquote markdown.
17+
>>>
18+
```
19+
>>>
20+
21+
# About <package name>
22+
23+
>>>
24+
Name the heading of the first topic after the **displayName** of the package as it appears in the package manifest.
25+
26+
This first topic includes a brief, high-level explanation of the package and, if applicable, provides links to Unity Manual topics.
27+
28+
There are two types of packages:
29+
30+
- Packages that include features that augment the Unity Editor or Runtime.
31+
- Packages that include sample files.
32+
33+
Choose one of the following introductory paragraphs that best fits the package:
34+
>>>
35+
36+
Use the <package name> package to <list of the main uses for the package>. For example, use <package name> to create/generate/extend/capture <mention major use case, or a good example of what the package can be used for>. The <package name> package also includes <other relevant features or uses>.
37+
38+
> *or*
39+
40+
The <package name> package includes examples of <name of asset type, model, prefabs, and/or other GameObjects in the package>. For more information, see <xref to topic in the Unity Manual>.
41+
42+
>>>
43+
**_Examples:_**
44+
45+
Here are some examples for reference only. Do not include these in the final documentation file:
46+
47+
*Use the Unity Recorder package to capture and save in-game data. For example, use Unity Recorder to record an mp4 file during a game session. The Unity Recorder package also includes an interface for setting-up and triggering recording sessions.*
48+
49+
*The Timeline Examples package includes examples of Timeline assets, Timeline Instances, animation, GameObjects, and scripts that illustrate how to use Unity's Timeline. For more information, see [ Unity's Timeline](https://docs.unity3d.com/Manual/TimelineSection.html) in the [Unity Manual](https://docs.unity3d.com). For licensing and usage, see Package Licensing.*
50+
>>>
51+
52+
# Installing <package name>
53+
>>>
54+
Begin this section with a cross-reference to the official Unity Manual topic on how to install packages. If the package requires special installation instructions, include these steps in this section.
55+
>>>
56+
57+
To install this package, follow the instructions in the [Package Manager documentation](https://docs.unity3d.com/Packages/com.unity.package-manager-ui@latest/index.html).
58+
59+
>>>
60+
For some packages, there may be additional steps to complete the setup. You can add those here.
61+
>>>
62+
63+
In addition, you need to install the following resources:
64+
65+
- <name of resource>: To install, open *Window > <name of menu item>*. The resource appears <at this location>.
66+
- <name of sample>: To install, open *Window > <name of menu item>*. The new sample folder appears <at this location>.
67+
68+
69+
<a name="UsingPackageName"></a>
70+
# Using &lt;package name&gt;
71+
>>>
72+
The contents of this section depends on the type of package.
73+
74+
For packages that augment the Unity Editor with additional features, this section should include workflow and/or reference documentation:
75+
76+
* At a minimum, this section should include reference documentation that describes the windows, editors, and properties that the package adds to Unity. This reference documentation should include screen grabs (see how to add screens below), a list of settings, an explanation of what each setting does, and the default values of each setting.
77+
* Ideally, this section should also include a workflow: a list of steps that the user can easily follow that demonstrates how to use the feature. This list of steps should include screen grabs (see how to add screens below) to better describe how to use the feature.
78+
79+
For packages that include sample files, this section may include detailed information on how the user can use these sample files in their projects and scenes. However, workflow diagrams or illustrations could be included if deemed appropriate.
80+
81+
## How to add images
82+
83+
*(This section is for reference. Do not include in the final documentation file)*
84+
85+
If the [Using &lt;package name&gt;](#UsingPackageName) section includes screen grabs or diagrams, a link to the image must be added to this MD file, before or after the paragraph with the instruction or description that references the image. In addition, a caption should be added to the image link that includes the name of the screen or diagram. All images must be PNG files with underscores for spaces. No animated GIFs.
86+
87+
An example is included below:
88+
89+
![A cinematic in the Timeline Editor window.](images/example.png)
90+
91+
Notice that the example screen shot is included in the images folder. All screen grabs and/or diagrams must be added and referenced from the images folder.
92+
93+
For more on the Unity documentation standards for creating and adding screen grabs, see this confluence page: https://confluence.hq.unity3d.com/pages/viewpage.action?pageId=13500715
94+
>>>
95+
96+
97+
98+
# Technical details
99+
## Requirements
100+
>>>
101+
This subtopic includes a bullet list with the compatible versions of Unity. This subtopic may also include additional requirements or recommendations for 3rd party software or hardware. An example includes a dependency on other packages. If you need to include references to non-Unity products, make sure you refer to these products correctly and that all references include the proper trademarks (tm or r)
102+
>>>
103+
104+
This version of &lt;package name&gt; is compatible with the following versions of the Unity Editor:
105+
106+
* 2018.1 and later (recommended)
107+
108+
To use this package, you must have the following 3rd party products:
109+
110+
* &lt;product name and version with trademark or registered trademark.&gt;
111+
* &lt;product name and version with trademark or registered trademark.&gt;
112+
* &lt;product name and version with trademark or registered trademark.&gt;
113+
114+
## Known limitations
115+
>>>
116+
This section lists the known limitations with this version of the package. If there are no known limitations, or if the limitations are trivial, exclude this section. An example is provided.
117+
>>>
118+
119+
&lt;package name&gt; version &lt;package version&gt; includes the following known limitations:
120+
121+
* &lt;brief one-line description of first limitation.&gt;
122+
* &lt;brief one-line description of second limitation.&gt;
123+
* &lt;and so on&gt;
124+
125+
>>>
126+
*Example (For reference. Do not include in the final documentation file):*
127+
128+
The Unity Recorder version 1.0 has the following limitations:*
129+
130+
* The Unity Recorder does not support sound.
131+
* The Recorder window and Recorder properties are not available in standalone players.
132+
* MP4 encoding is only available on Windows.
133+
>>>
134+
135+
## Package contents
136+
>>>
137+
This section includes the location of important files you want the user to know about. For example, if this is a sample package containing textures, models, and materials separated by sample group, you may want to provide the folder location of each group.
138+
>>>
139+
140+
The following table indicates the &lt;describe the breakdown you used here&gt;:
141+
142+
|Location|Description|
143+
|---|---|
144+
|`<folder>`|Contains &lt;describe what the folder contains&gt;.|
145+
|`<file>`|Contains &lt;describe what the file represents or implements&gt;.|
146+
147+
>>>
148+
*Example (For reference. Do not include in the final documentation file):*
149+
150+
The following table indicates the root folder of each type of sample in this package. Each sample's root folder contains its own Materials, Models, or Textures folders:
151+
152+
|Folder Location|Description|
153+
|---|---|
154+
|`WoodenCrate_Orange`|Root folder containing the assets for the orange crates.|
155+
|`WoodenCrate_Mahogany`|Root folder containing the assets for the mahogany crates.|
156+
|`WoodenCrate_Shared`|Root folder containing any material assets shared by all crates.|
157+
>>>
158+
159+
## Document revision history
160+
>>>
161+
This section includes the revision history of the document. The revision history tracks when a document is created, edited, and updated. If you create or update a document, you must add a new row describing the revision. The Documentation Team also uses this table to track when a document is edited and its editing level. An example is provided:
162+
163+
|Date|Reason|
164+
|---|---|
165+
|Sept 12, 2017|Unedited. Published to package.|
166+
|Sept 10, 2017|Document updated for package version 1.1.<br>New features: <li>audio support for capturing MP4s.<li>Instructions on saving Recorder prefabs|
167+
|Sept 5, 2017|Limited edit by Documentation Team. Published to package.|
168+
|Aug 25, 2017|Document created. Matches package version 1.0.|
169+
>>>

Documentation/Configs Container.md.meta

Lines changed: 7 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

Documentation/images.meta

Lines changed: 8 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

Documentation/images/example.png

Lines changed: 3 additions & 0 deletions
Loading

0 commit comments

Comments
 (0)