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Description
Bug report
- AirSim Version/#commit: c2703d0
- UE/Unity version: UE 5.6.1
- autopilot version: N/A
- OS Version: Windows11
What's the issue you encountered?
1、The document about launching BlockV2 in two places is different
https://codexlabsllc.github.io/Colosseum/build_windows/:

https://codexlabsllc.github.io/Colosseum/unreal_blocks/:
2、When finished building in Colosseum, enter Colosseum\Unreal\Environments\BlocksV2, double-click the .sln file, set the options, and press Ctrl+F5. There are some errors:

How can the issue be reproduced?
- clone the main branch
- use the x64 Native Tools Command Prompt for VS 2022 to execute build.cmd
- In the build progress, choose UE version 5.6.1
- When finished, enter Colosseum\Unreal\Environments\BlocksV2, double-click the .sln file, in VS2022, Set BlocksV2 as the Start Up project, and set the Build config to "Development Editor" and Win64
- press Ctrl+F5.
Include full error message in text form
What's better than filing an issue? Filing a pull request :).
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