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Unreal Engine 5.6.1 BlocksV2 Build Issues #145

@kphpkphp

Description

@kphpkphp

Bug report

  • AirSim Version/#commit: c2703d0
  • UE/Unity version: UE 5.6.1
  • autopilot version: N/A
  • OS Version: Windows11

What's the issue you encountered?

1、The document about launching BlockV2 in two places is different
https://codexlabsllc.github.io/Colosseum/build_windows/:
Image

https://codexlabsllc.github.io/Colosseum/unreal_blocks/:

Image

2、When finished building in Colosseum, enter Colosseum\Unreal\Environments\BlocksV2, double-click the .sln file, set the options, and press Ctrl+F5. There are some errors:
Image

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How can the issue be reproduced?

  1. clone the main branch
  2. use the x64 Native Tools Command Prompt for VS 2022 to execute build.cmd
  3. In the build progress, choose UE version 5.6.1
  4. When finished, enter Colosseum\Unreal\Environments\BlocksV2, double-click the .sln file, in VS2022, Set BlocksV2 as the Start Up project, and set the Build config to "Development Editor" and Win64
  5. press Ctrl+F5.

Include full error message in text form

What's better than filing an issue? Filing a pull request :).

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