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Copy file name to clipboardExpand all lines: playground/core-concepts/core-4-configuration.md
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@@ -239,7 +239,7 @@ Optionally, you can tranlate your popups in French using `welcome_fr.html` files
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You will need to create test case files to run your **Solo** game.
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Your test cases must be named `test<number>.json` and placed in the `config` directory. Their `<number>` determine the order they will be listed in the CodinGame IDE. Here is an example:
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Your test cases must be named `test<number>.json`or `test<number>.yaml`and placed in the `config` directory. Their `<number>` determine the order they will be listed in the CodinGame IDE. Here is an example:
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`test1.json`
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```json
@@ -253,6 +253,22 @@ Your test cases must be named `test<number>.json` and placed in the `config` dir
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"isValidator": "false"
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}
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```
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or the YAML equivalent:
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`test1.yaml`
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```yaml
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title:
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2: One path
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1: Un seul chemin
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testIn: |-
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.o...
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.ooo.
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...o.
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isTest: 'true'
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isValidator: 'false'
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```
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- **title:**
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- **2:** English title, this parameter is mandatory.
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