Releases: CodinGame/codingame-game-engine
Releases · CodinGame/codingame-game-engine
v3.4.9
🐞 Bug fix
- Invalid negative values for colours no longer crash the game
- Fixed missing line breaks in the
Game Summaryconsole - Frames now start at
0in local test page - Better error reporting on player agent crash
- Multiple commands can now be launched with
CommandLinePlayerAgent - Games now require less RAM in the CodinGame IDE
v3.4.8
🐞 Bug fix
- The
turnargument of the Referee'sgameTurn()now starts at 1 instead of 0 - A Text can now have semicolons in it
- Improved error handling
v3.4.7
🐞 Bug fix
- Fixed
ToggleModuleand improved its API.
v3.4.6
🐞 Bug fix
- The intro replay file
demo.jsis now smaller when generated from scratch. - Improve game load performance.
⚠️ Known issues
ToggleModuleonly works in local IDE
v3.4.5
🐞 Bug fix
EndScreenModulenow compatible with PIXI v4.8.5
⚠️ Known issues
ToggleModuleonly works in local IDE
v3.4.4
🐞 Bug fix
- Improved error handling.
⚠️ Known issues
ToggleModuleonly works in local IDE
v3.4.3
🐞 Bug fix
- The
EndScreenModulenow properly handles more than two players.
⚠️ Known issues
ToggleModuleonly works in local IDE
v3.4.2
🐞 Bug fixes
Circleentities now displayed again- Included missing
setLeagueLevelmethod in theGameRunner
⚠️ Known issues
ToggleModuleonly works in local IDE
v3.4.1
🎁 New features
- Added
RoundedRectangleShape - Added
PolygonShape
🐞 Bug fix
- Better display of game errors
📒 Notes
- PIXI updated from v4.4.3 to v4.8.5
⚠️ Known issues
Circleentities no longer displayedToggleModuleonly works in local IDE
v3.4.0
⛔ Broken version