|
18 | 18 | { "time": "0:21:30", "title": "Add a list of allowed adjacencies to the Tile object" },
|
19 | 19 | { "time": "0:24:34", "title": "Write an overlapping() function" },
|
20 | 20 | { "time": "0:32:20", "title": "Look at the first tile's neighbors" },
|
21 |
| - { "time": "0:43:30", "title": "Add Cell class" }, |
| 21 | + { "time": "0:43:30", "title": "Add a Cell class" }, |
22 | 22 | { "time": "0:44:15", "title": "Add a grid of Cells" },
|
23 | 23 | { "time": "0:46:21", "title": "Retrieve previous WFC code" },
|
24 | 24 | { "time": "0:50:50", "title": "Write a reduceEntropy() function" },
|
25 | 25 | { "time": "0:55:56", "title": "Add a function to render the center pixel" },
|
26 |
| - { "time": "0:58:05", "title": "Filter by valid options" }, |
| 26 | + { "time": "0:58:05", "title": "Filter by the valid options" }, |
27 | 27 | { "time": "1:01:57", "title": "Use recursion to reduce entropy" },
|
28 | 28 | { "time": "1:05:32", "title": "Add depth of recursion" },
|
29 | 29 | { "time": "1:06:32", "title": "We have WFC!" },
|
30 | 30 | { "time": "1:09:42", "title": "Fix mistake" },
|
31 | 31 | { "time": "1:11:26", "title": "Start refactoring code" },
|
32 |
| - { "time": "1:18:41", "title": "Add console.log if alogrithm gets stuck" }, |
| 32 | + { "time": "1:18:41", "title": "Add a console.log if alogrithm gets stuck" }, |
33 | 33 | { "time": "1:21:38", "title": "Optimizations" },
|
34 | 34 | { "time": "1:26:28", "title": "Discuss redundant tiles" },
|
35 | 35 | { "time": "1:28:30", "title": "Rotations and Reflections" },
|
|
112 | 112 | "url": "https://www.gridbugs.org/wave-function-collapse/",
|
113 | 113 | "description": "Article on using WFC for procedural generation."
|
114 | 114 | },
|
| 115 | + { |
| 116 | + "icon": "🗄", |
| 117 | + "title": "Wave Function Collapse", |
| 118 | + "url": "https://github.com/CodingTrain/Wave-Function-Collapse", |
| 119 | + "description": "Coding Train Github WFC repository." |
| 120 | + }, |
115 | 121 | {
|
116 | 122 | "icon": "🔗",
|
117 | 123 | "title": "p5 copy()",
|
|
0 commit comments