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10 | 10 | "canContribute": true,
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11 | 11 | "relatedChallenges": ["85-the-game-of-life", "123-chaos-game", "119-binary-to-decimal-conversion"],
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12 | 12 | "timestamps": [
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13 |
| - { "time": "0:00", "title": "Hello" }, |
14 |
| - { "time": "2:09", "title": "Elementary cellular automata" }, |
15 |
| - { "time": "5:41", "title": "Rule set" }, |
16 |
| - { "time": "7:52", "title": "Next generation" }, |
17 |
| - { "time": "10:35", "title": "Stacking the generations" }, |
18 |
| - { "time": "14:25", "title": "Sierpinski triangle" }, |
19 |
| - { "time": "16:45", "title": "Rule categories" }, |
20 |
| - { "time": "19:19", "title": "Add wrap-around" }, |
21 |
| - { "time": "20:37", "title": "Suggestions for variations" }, |
22 |
| - { "time": "21:07", "title": "Outro" } |
| 13 | + { "time": "0:00", "title": "Hello!" }, |
| 14 | + { "time": "2:09", "title": "What is an elementary cellular automata?" }, |
| 15 | + { "time": "5:41", "title": "Explaining the rulesets" }, |
| 16 | + { "time": "7:52", "title": "Caluclating the next generation." }, |
| 17 | + { "time": "10:35", "title": "Visualizing the CA" }, |
| 18 | + { "time": "14:25", "title": "Rule 90" }, |
| 19 | + { "time": "16:45", "title": "Wolfram Classification." }, |
| 20 | + { "time": "19:19", "title": "Adding wrap-around" }, |
| 21 | + { "time": "20:37", "title": "Suggestions for variations!" }, |
| 22 | + { "time": "21:07", "title": "Goodbye!" } |
23 | 23 | ],
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24 | 24 | "codeExamples": [
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25 | 25 | {
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