|
10 | 10 | "canContribute": true,
|
11 | 11 | "relatedChallenges": ["85-the-game-of-life", "107-sandpiles", "132-fluid-simulation", "102-2d-water-ripple"],
|
12 | 12 | "timestamps": [
|
13 |
| - { "time": "0:00", "title": "" }, |
14 |
| - { "time": "0:00", "title": "" }, |
| 13 | + { "time": "0:00", "title": "Playing with sand" }, |
| 14 | + { "time": "0:15", "title": "Introduction and references" }, |
15 | 15 | { "time": "0:00", "title": "" },
|
16 | 16 | { "time": "0:00", "title": "" },
|
17 | 17 | { "time": "0:00", "title": "" },
|
|
43 | 43 | "title": "Genuary",
|
44 | 44 | "url": "https://genuary.art/",
|
45 | 45 | "description": "A month of generative art in January"
|
| 46 | + }, |
| 47 | + { |
| 48 | + "icon": "π", |
| 49 | + "title": "Sandspiel by Max Bittker", |
| 50 | + "url": "https://sandspiel.club/", |
| 51 | + "description": "A world of sand, water, fire and smoke made out of pixels" |
| 52 | + }, |
| 53 | + { |
| 54 | + "icon": "π", |
| 55 | + "title": "Making a falling sand simulator by Jason McGhee", |
| 56 | + "url": "https://jason.today/falling-sand", |
| 57 | + "description": "Tutorial about making the same kind of simulation with 5p.js" |
46 | 58 | }
|
47 | 59 | ]
|
48 | 60 | },
|
49 | 61 | {
|
50 |
| - "title": "References", |
| 62 | + "title": "Videos", |
51 | 63 | "links": [
|
52 | 64 | {
|
53 |
| - "icon": "π", |
| 65 | + "icon": "π₯", |
54 | 66 | "title": "Noita 1.0 Launch Trailer by Nolla Games",
|
55 | 67 | "url": "https://www.youtube.com/watch?v=0cDkmQ0F0Jw",
|
56 | 68 | "description": "A Game built on top of the Falling Everything engine"
|
57 | 69 | }
|
58 | 70 | ]
|
59 |
| - }, |
60 |
| - { |
61 |
| - "title": "References", |
62 |
| - "links": [ |
63 |
| - { |
64 |
| - "icon": "π", |
65 |
| - "title": "Sandspiel by Max Bittker", |
66 |
| - "url": "https://sandspiel.club/", |
67 |
| - "description": "A world of sand, water, fire and smoke made out of pixels" |
68 |
| - } |
69 |
| - ] |
70 | 71 | }
|
71 | 72 | ],
|
72 | 73 | "credits": [
|
|
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