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@ColinLeung-NiloCat Thank you very much for fixing the reflection when changing the height of the plane. Reflections now work perfectly on Windows and Android with Vulkan.
Unfortunately reflections are missing on the M1 MacBook Air using Metal. Enabling them gives this error:
CommandBuffer: temporary render texture _MobileSSPR_PackedDataRT not found while executing SSPR (SetComputeTextureParam)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
I get the same error in my own project as well as a clone of this repo. The error occurs in the latest Unity 2021 LTS (2021.3.15f1) as well as the latest Unity 2020 LTS (2020.3.42f1).
Gu-yusi, DaisWW and breaddog-official
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