Commit 3c39d33
authored
[WIP] Collapse Preview 1.83.13 (#826)
# Main Goal
{Describe/list your goal for the PR here}
## PR Status :
- Overall Status : Done
- Commits : Done
- Synced to base (Collapse:main) : Done
- Build status : Passing
- Crashing : N/A
- Bug found caused by PR : 0
# What's New - 1.83.13
- **[Fix]** Fix Honkai Repair crash due to 2x dispose on
SenadinaFileIdentifier by @neon-nyan
- **[Imp]** Use reload mechanism when registry value is not found by
@neon-nyan
- **[Fix]** Avoid double load conflict on metadata update by @neon-nyan
- **[Fix]** Fix unwanted disposed callback on plugin disposal by
@neon-nyan
- **[Imp]** Remove WASDK ML junk on publish by @neon-nyan
- **[Fix]** Fix UI conflicts while loading regions by @neon-nyan
- Fix where sometimes the region has 1 second delay on loading region
- Fix where an error occur, user will unable to switch to other region
- Fix where sometimes, when a fatal error occur, a loading frame spawns,
causing the buttons inside of the exception page become unclickable
- **[Fix]** Fix DiscordPresence initialized even if it's disabled by
@neon-nyan
- **[Imp]** Move RegistryRoot and its dependencies to each GameSettings
instance by @neon-nyan
- **[Fix]** Avoid nested JSON serialization on CollapseScreenSetting by
@neon-nyan
- **[Imp]** Create game process with with explorer as parent by
@shatyuka
- **[New]** Re-map HYP API by @neon-nyan
- **[Imp]** Simplify binding process on content data by @neon-nyan
- **[Imp]** Make FlipView respects content alignment by @neon-nyan
- **[New]** Add keybind to open Plugin Manager by @gablm
- **[Fix]** Fix crash changing window size when bg is a video by @gablm
- **[Imp]** Decouple ProgressBase and GamePropertyBase from Generics by
@neon-nyan
- **[Imp]** Make GamePropertyBase inherit NotifyPropertyChanged by
@neon-nyan
- **[Imp]** Adjust Progress classes to be bindable by @neon-nyan
- Also adjust some changes due to field changed to property
- **[Fix]** Fix nullable warning on LookupableApiResponse by @neon-nyan
- **[Fix]** Fix severe UI thread lockups due to rapid GC for HashUtility
by @neon-nyan
- **[Fix]** Fix GamePath property ambiguity by @neon-nyan
- **[Fix]** Fix COMException on spawning region-specific notification
due to detached thread @neon-nyan
- **[Imp]** Make CancellationTokenSourceWrapper state volatile by
@neon-nyan
- **[New]** Add IGameVersionCheck.SaveVersionConfig by @neon-nyan
- **[Fix]** Fix thread-lock on accessing TaskSchedulerHelper by
@neon-nyan
- **[Fix]** Fix NRE while loading plugin-based games by @neon-nyan
- **[Fix]** Fix double event assignment due to the absent of DataContext
by @neon-nyan
- **[Fix]** Fix default RegionID for Genshin if registry doesn't exist
by @neon-nyan
- **[Fix]** Fix attempt for MeasureOverride throw by @neon-nyan
- **[Imp]** Use the new SimpleZipArchiveReader to read Zip entries on
the fly, by @neon-nyan
- **[Imp]** Reset taskbar status on GenshinRepair.ResetAndFetchAssets by
@neon-nyan
- **[Fix]** Fix wrong logic on GameVersionAPIPreload by @neon-nyan
- **[Fix]** Fix compile error on AOT by @neon-nyan
- **[Imp]** Prefer direct enumeration for ZipArchiveReader by @neon-nyan
- **[Fix]** Fix Zip64 reading on SimpleZipArchiveReader by @neon-nyan
- **[New]** Enhance release workflow with build attestation by
@Cryotechnic
- **[New]** Add button to change Game Location to Game Setting by @gablm
- **[New]** Add support for custom Resizable Window Hook by @gablm
- **[New]** Add plugin download button to page after plugins are
installed by CryoTechnic
- **[Fix]** Fix WPF package enabled if game isn't updated by @neon-nyan
- **[Fix]** Fix WPF package version not changing after update by
@neon-nyan
- **[Fix]** Fix RPC not clearing status when idle status is disabled by
@bagusnl
- **[Fix]** Fix Tray not showing up due to GUID conflict by @bagusnl
- **[New]** Add detection for ExplorerPatcher's OldTaskbar behaviour by
@bagusnl
- **[Fix]** Fake position to make CopyToAsync happy by @shatyuka
- **[Fix]** Read ContentLength from HEAD request if response is chunked
by @shatyuka
- **[Fix]** Fix "Add to Steam" not working correctly by @gablm
- **[Fix]** Fix calling UserFeedback dialog crashes app due to nulled
game property by @neon-nyan
- **[Fix]** Fix DbConfig.Init causing blocking on DbHandler.Init by
@neon-nyan
- **[Fix]** Fix double dispose on LazyLoadBitmap, by @bagusnl
- **[Loc]** Update Localizations by Localizers ❤️
### Templates
<details>
<summary>Changelog Prefixes</summary>
```
**[New]**
**[Imp]**
**[Fix]**
**[Loc]**
**[Doc]**
```
</details>File tree
297 files changed
+11810
-12096
lines changed- .github/workflows
- .idea/.idea.CollapseLauncher/.idea
- CollapseLauncher
- Classes
- CachesManagement
- Honkai
- StarRail
- Zenless
- DiscordPresence
- EventsManagement
- Extension
- FileMigrationProcess
- GameManagement
- GamePlaytime
- RegistryClass
- GameSettings
- BaseClass
- Genshin
- RegistryClass
- Enums
- Honkai
- RegistryClass
- StarRail
- RegistryClass
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- Zenless
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- RegistryClass
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- StarRail
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- Image
- JsonConverter
- LauncherApiLoader
- HoYoPlay
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- StreamUtility
- Update
- InstallManagement
- Base
- Genshin
- Honkai
- StarRail
- Zenless
- Interfaces
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- Properties
- WindowSizeProp
- RegionManagement
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- RepairManagement
- Genshin
- HonkaiV2
- Honkai
- StarRail
- Zenless
- ShortcutCreator
- Properties/PublishProfiles
- XAMLs
- Invoker/Classes
- MainApp
- Pages
- Dialogs
- GameSettingsPages
- OOBE
- Prototype
- Theme
- CustomControls
- CommunityToolkit.Labs/MarkdownTextBlock
- Renderers/ObjectRenderers/Inlines
- TextElements
- FullPageOverlay
- ImageEx
- SocMedIconButton
- UserFeedbackDialog
- Updater/Classes
- Hi3Helper.CommunityToolkit
- ImageCropper
- SettingsControls
- Hi3Helper.Core
- Lang
- Locale
- Hi3Helper.EncTool.Test
- Hi3Helper.TaskScheduler
- Properties
- InnoSetupHelper
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