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Change PrintGameLog(char*, int, bool) to PrintGameLog(char*, int, int)
TLDR: This won't change the signature of the argument between launcher and plugin since boolean is converted to bittable int
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Utility/GameManagerExtension.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -18,7 +18,7 @@ namespace Hi3Helper.Plugin.Core.Utility;
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/// </remarks>
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public static class GameManagerExtension
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{
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public unsafe delegate void PrintGameLog(char* logString, int logStringLen, bool isStringCanFree);
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public unsafe delegate void PrintGameLog(char* logString, int logStringLen, int isStringCanFree);
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/// <summary>
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/// A context used to manage the game launch routine using plugin's functionality.

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