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| 1 | +using Hi3Helper.Plugin.Core.Utility; |
| 2 | +using Hi3Helper.Plugin.DNA.Management.PresetConfig; |
| 3 | +using System; |
| 4 | +using System.Diagnostics; |
| 5 | +using System.Linq; |
| 6 | +using System.Runtime.InteropServices; |
| 7 | +using System.Threading; |
| 8 | +using System.Threading.Tasks; |
| 9 | + |
| 10 | +namespace Hi3Helper.Plugin.DNA; |
| 11 | + |
| 12 | +public partial class DNAbyss |
| 13 | +{ |
| 14 | + private const string EpicLaunchUri = "com.epicgames.launcher://apps/ceb703de37854cda9932d2f9dd531520%3A572fcef540b841dd9230d813bd5208fe%3A58c7aa4f48be44f3b40f5f78f62c84b7?action=launch&silent=true"; |
| 15 | + private bool IsEpicLoading = false; |
| 16 | + private DateTime? EpicStartTime = null; |
| 17 | + private Process[] EpicProcesses = []; |
| 18 | + |
| 19 | + private const int SW_MINIMIZE = 6; |
| 20 | + |
| 21 | + [DllImport("user32.dll")] |
| 22 | + private static extern bool ShowWindow(IntPtr hWnd, int nCmdShow); |
| 23 | + |
| 24 | + private async Task<bool> TryInitializeEpicLauncher(GameManagerExtension.RunGameFromGameManagerContext context, CancellationToken token) |
| 25 | + { |
| 26 | + if (context.PresetConfig is not DNAEpicPresetConfig presetConfig) |
| 27 | + { |
| 28 | + return true; |
| 29 | + } |
| 30 | + |
| 31 | + IsEpicLoading = true; |
| 32 | + EpicStartTime = DateTime.Now; |
| 33 | + |
| 34 | + // Trigger launcher via Epic |
| 35 | + ProcessStartInfo psi = new() |
| 36 | + { |
| 37 | + FileName = EpicLaunchUri, |
| 38 | + UseShellExecute = true |
| 39 | + }; |
| 40 | + Process.Start(psi); |
| 41 | + |
| 42 | + // Find main process for launcher |
| 43 | + int delay = 0; |
| 44 | + while (EpicProcesses.Length == 0 && delay < 15000) |
| 45 | + { |
| 46 | + EpicProcesses = Process.GetProcessesByName("EMLauncher-Win64-Shipping"); |
| 47 | + |
| 48 | + await Task.Delay(200, token); |
| 49 | + delay += 200; |
| 50 | + } |
| 51 | + |
| 52 | + if (EpicProcesses.Length > 0) |
| 53 | + { |
| 54 | + Process p = EpicProcesses.First(); |
| 55 | + while (p.MainWindowHandle == IntPtr.Zero) |
| 56 | + { |
| 57 | + p.Refresh(); |
| 58 | + await Task.Delay(100, token); |
| 59 | + } |
| 60 | + |
| 61 | + // Minimize launcher window |
| 62 | + ShowWindow(p.MainWindowHandle, SW_MINIMIZE); |
| 63 | + } |
| 64 | + |
| 65 | + IsEpicLoading = false; |
| 66 | + |
| 67 | + return true; |
| 68 | + } |
| 69 | + |
| 70 | + private async Task TryKillEpicLauncher(GameManagerExtension.RunGameFromGameManagerContext context, CancellationToken token) |
| 71 | + { |
| 72 | + try |
| 73 | + { |
| 74 | + // Give some time for the launcher to init EOS for the game |
| 75 | + await Task.Delay(15000, CancellationToken.None); |
| 76 | + |
| 77 | + // Kill launcher |
| 78 | + foreach (var p in EpicProcesses) |
| 79 | + { |
| 80 | + p.Kill(); |
| 81 | + p.Dispose(); |
| 82 | + } |
| 83 | + } |
| 84 | + catch (Exception) |
| 85 | + { |
| 86 | + // Pass |
| 87 | + } |
| 88 | + finally |
| 89 | + { |
| 90 | + EpicProcesses = []; |
| 91 | + } |
| 92 | + } |
| 93 | +} |
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