diff --git a/built-in-nodes/Load3D.mdx b/built-in-nodes/Load3D.mdx
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+---
+title: "Load3D - ComfyUI Built-in Node Documentation"
+description: "The Load3D node is a core node in ComfyUI for loading and previewing various 3D model files, supporting multi-format import and rich three-dimensional view operations."
+sidebarTitle: "Load3D"
+icon: "circle"
+---
+
+The Load3D node is a core node for loading and processing 3D model files. When loading the node, it automatically retrieves available 3D resources from `ComfyUI/input/3d/`. You can also upload supported 3D files for preview using the upload function.
+
+**Supported Formats**
+Currently, this node supports multiple 3D file formats, including `.gltf`, `.glb`, `.obj`, `.fbx`, and `.stl`.
+
+**3D Node Preferences**
+Some related preferences for 3D nodes can be configured in ComfyUI's settings menu. Please refer to the following documentation for corresponding settings:
+
+[Settings Menu - 3D](/interface/settings/3d)
+
+Besides regular node outputs, Load3D has lots of 3D view-related settings in the canvas menu.
+
+## Inputs
+
+| Parameter Name | Type | Description | Default | Range |
+|---------------|----------|---------------------------------|---------|--------------|
+| model_file | File Selection | 3D model file path, supports upload, defaults to reading model files from `ComfyUI/input/3d/` | - | Supported formats |
+| width | INT | Canvas rendering width | 1024 | 1-4096 |
+| height | INT | Canvas rendering height | 1024 | 1-4096 |
+
+## Outputs
+
+| Parameter Name | Data Type | Description |
+|-----------------|----------------|------------------------------------|
+| image | IMAGE | Canvas rendered image |
+| mask | MASK | Mask containing current model position |
+| mesh_path | STRING | Model file path |
+| normal | IMAGE | Normal map |
+| lineart | IMAGE | Line art image output, corresponding `edge_threshold` can be adjusted in the canvas model menu |
+| camera_info | LOAD3D_CAMERA | Camera information |
+| recording_video | VIDEO | Recorded video (only when recording exists) |
+
+All corresponding outputs preview
+
+
+## Canvas Area Description
+
+The Load3D node's Canvas area contains numerous view operations, including:
+- Preview view settings (grid, background color, preview view)
+- Camera control: Control FOV, camera type
+- Global illumination intensity: Adjust lighting intensity
+- Video recording: Record and export videos
+- Model export: Supports `GLB`, `OBJ`, `STL` formats
+- And more
+
+
+
+1. Contains multiple menus and hidden menus of the Load 3D node
+2. Menu for `resizing preview window` and `canvas video recording`
+3. 3D view operation axis
+4. Preview thumbnail
+5. Preview size settings, scale preview view display by setting dimensions and then resizing window
+
+### 1. View Operations
+
+
+
+View control operations:
+- Left-click + drag: Rotate the view
+- Right-click + drag: Pan the view
+- Middle wheel scroll or middle-click + drag: Zoom in/out
+- Coordinate axis: Switch views
+
+### 2. Left Menu Functions
+
+
+
+In the canvas, some settings are hidden in the menu. Click the menu button to expand different menus
+- 1. Scene: Contains preview window grid, background color, preview settings
+- 2. Model: Model rendering mode, texture materials, up direction settings
+- 3. Camera: Switch between orthographic and perspective views, and set the perspective angle size
+- 4. Light: Scene global illumination intensity
+- 5. Export: Export model to other formats (GLB, OBJ, STL)
+
+#### Scene
+
+
+
+The Scene menu provides some basic scene setting functions
+1. Show/Hide grid
+2. Set background color
+3. Click to upload a background image
+4. Hide the preview
+
+#### Model
+
+
+
+The Model menu provides some model-related functions
+1. **Up direction**: Determine which axis is the up direction for the model
+2. **Material mode**: Switch model rendering modes - Original, Normal, Wireframe, Lineart
+
+#### Camera
+
+
+
+This menu provides switching between orthographic and perspective views, and perspective angle size settings
+1. **Camera**: Quickly switch between orthographic and orthographic views
+2. **FOV**: Adjust FOV angle
+
+#### Light
+
+
+
+Through this menu, you can quickly adjust the scene's global illumination intensity
+
+#### Export
+
+
+
+This menu provides the ability to quickly convert and export model formats
+
+### 3. Right Menu Functions
+
+
+
+The right menu has two main functions:
+1. **Reset view ratio**: After clicking the button, the view will adjust the canvas rendering area ratio according to the set width and height
+2. **Video recording**: Allows you to record current 3D view operations as video, allows import, and can be output as `recording_video` to subsequent nodes
diff --git a/docs.json b/docs.json
index 453a823d..e485327a 100644
--- a/docs.json
+++ b/docs.json
@@ -326,6 +326,12 @@
}
]
},
+ {
+ "group": "3D",
+ "pages": [
+ "built-in-nodes/Load3D"
+ ]
+ },
{
"group": "API Node",
"pages": [
@@ -866,6 +872,12 @@
}
]
},
+ {
+ "group": "3D",
+ "pages": [
+ "zh-CN/built-in-nodes/Load3D"
+ ]
+ },
{
"group": "API 节点",
"pages": [
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diff --git a/zh-CN/built-in-nodes/Load3D.mdx b/zh-CN/built-in-nodes/Load3D.mdx
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+---
+title: "加载3D - ComfyUI内置节点文档"
+description: "Load3D 节点是 ComfyUI 中用于加载和预览多种 3D 模型文件的核心节点,支持多格式导入与丰富的三维视图操作。"
+sidebarTitle: "加载3D"
+icon: "circle"
+---
+
+Load3D 节点用于加载和处理 3D 模型文件的核心节点,在加载节点时会自动获取 ` ComfyUI/input/3d/` 可用的 3D 资源,你也可以通过上传功能将受支持的 3D 文件上传然后进行预览。
+
+**支持格式**
+目前该节点支持多种 3D 文件格式,包括 `.gltf`、`.glb`、`.obj`、`.fbx` 和 `.stl`。
+
+**3D 节点预设**
+3D 节点的一些相关偏好设置可以在 ComfyUI 的设置菜单中进行设置,请参考下面的文档了解对应的设置
+[设置菜单 - 3D](/zh-CN/interface/settings/3d)
+
+除了常规的节点输出之外, Load3D 有许多相关的 3D 视图相关操作是位于预览区域菜单, 3D 节点
+
+## 输入
+
+| 参数名 | 类型 | 描述 | 默认值 | 范围 |
+|--------------|------------|--------------------------|--------|--------------|
+| 模型文件 | 文件选择 | 3D 模型文件路径,支持上传,默认读取 ` ComfyUI/input/3d/` 下的模型文件 | - | 受支持格式文件 |
+| 宽度 | INT | 画布渲染宽度 | 1024 | 1-4096 |
+| 高度 | INT | 画布渲染高度 | 1024 | 1-4096 |
+
+## 输出
+
+| 参数名称 | 数据类型 | 说明 |
+| --------------- | ------------- | -------------------------------- |
+| image | IMAGE | 画布渲染渲染图像 |
+| mask | MASK | 包含当前模型位置的遮罩 |
+| mesh_path | STRING | 模型文件路径在`ComfyUI/input` 文件夹下的路径 |
+| normal | IMAGE | 法线贴图 |
+| lineart | IMAGE | 线稿图像输出,对应的 `edge_threshold` 可在画布的模型菜单中进行调节 |
+| camera_info | LOAD3D_CAMERA | 相机信息 |
+| recording_video | VIDEO | 录制视频(仅当有录制视频存在时) |
+
+对应所有的输出预览如下:
+
+
+## 模型画布(Canvas)区说明
+
+Load 3D 节点的 Canvas 区域包含了诸多的视图操作,包括:
+- 预览视图设置(网格、背景色、预览视图)
+- 相机控制: 控制FOV、相机类型
+- 全局光照强度: 调节光照强度
+- 视频录制: 录制视频并导出视频
+- 模型导出: 支持`GLB`、`OBJ`、`STL` 格式
+- 等
+
+
+
+1. 包含了 Load 3D 节点的多个菜单以及隐藏菜单
+2. 重新`缩放预览窗口大小`以及进行`画布视频录制`菜单
+3. 3D 视图操作轴
+4. 预览缩略图
+5. 预览尺寸设置,通过设置尺寸然后再缩放窗口大小来缩放预览视图显示
+
+
+### 1. 视图操作
+
+
+
+视图控制操作:
+- 鼠标左键点击 + 拖拽: 视图旋转控制
+- 鼠标右键 + 拖拽: 平移视图
+- 鼠标中键: 缩放控制
+- 坐标轴: 切换视图
+
+### 2. 左侧菜单功能
+
+
+
+在预览区域,有些视图操作相关的菜单被隐藏在了菜单里,点击菜单按钮可以展开对应不同的菜单
+- 1. 场景(Scene): 包含预览窗口网格、背景色、缩略图设置
+- 2. 模型(Model): 模型渲染模式、纹理材质、上方向设置
+- 3. 摄像机(Camera): 轴测视图和透视视图切换、透视视角大小设置
+- 4. 灯光(Light): 场景全局光照强度
+- 5. 导出(Export): 导出模型为其它格式(GLB、OBJ、STL)
+
+#### 场景(Scene)
+
+
+
+场景菜单提供了对场景的一些基础设置功能
+1. 显示 / 隐藏网格
+2. 设置背景色
+3. 点击上传设置背景图片
+4. 隐藏预览图
+
+#### 模型(Model)
+
+
+
+模型菜单提供了一些模型的相关功能
+1. **上方向(Up direction)**: 确定模型的哪个轴为上方向
+2. **渲染模式(Material mode)**: 模型渲染模式切换 原始(Original)、法线(Normal)、线框(Wireframe)、线稿(Lineart)
+
+#### 摄像机(Camera)
+
+
+
+该菜单提供了轴测视图和透视视图切换、透视视角大小设置
+1. **相机(Camera)**: 在轴测视图和正交视图之间快速切换
+2. **视场角(FOV)**: 调整 FOV 视角角度
+
+#### 灯光(Light)
+
+
+
+通过该菜单可以快速调节模型场景的全局光照强度
+
+#### 导出(Export)
+
+
+
+该菜单提供了一个快速转换模型格式并导出的能力
+
+### 3. 右侧菜单功能
+
+
+
+右侧菜单的两个主要功能为:
+1. **重设视图比例**: 点击按钮后视图将根据设定好的宽高按比例调整画布渲染区域比例
+2. **视频录制**: 允许你将当前的 3D 视图操作录制为视频,允许导入,并可以作为 `recording_video` 输出给后续节点