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Power Spline Editor

Spline Editor

Normal splines

  • Double click - change spline layer
  • Click alt + left/right/middle to rotate/scale/move curves from their base point
  • Ctrl + left - add point between
  • Shift + left - add next point
  • Shift + middle on point - make hard point
  • Shift + Left click drag on layer name to reposition it in the list

Spline Editor

Keyframes

  • S + left click - adds/removes keys in timeline and canvas (when pressed on box or point to remove)
  • Alt + right click drag - on object would scale it (proportionally for now only)
  • Shift + Spacebar - playback all layers (preview mode) , press spacebar or somewhere to stop it.
  • Shift + left click drag - on canvas scrubs selected timeline , on timetime scrubs time without moving object
  • 🔃 Canvas - refreshes canvas and ref images
  • 🕞 Frames - updates all timeline max frames (or squeezes currnt keyframes if last key is < than new max)
  • Change no_ref to pick a ref from ref_images
  • Keyframe points can also be moved same way as normal spline points

Keyframe Editor

Draw type splines

  • Right click ui has edit button
  • Middle click on canvas stops edit/create mode

Spline Editor

  • Change node size (doestn affect output)
  • Right click on canvas for options
  • Right click on layers to remove/move them
  • Right click on driven toggle to assign a "driver" (layer name)