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## Credits
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- shadowninja108 - [Exlaunch](https://github.com/shadowninja108/exlaunch), the hook framework for injecting C/C++ code
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- craftyboss - [scarlet-exlaunch-base](https://github.com/craftyboss/scarlet-exlaunch-base), exlaunch game mod project template and CMake build scripts
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- skyline-dev - [skyline](https://github.com/skyline-dev/skyline), the previous implementation for the hooking framework and helpful Switch utility functions
-`vendor/cJSON`: [cJSON](https://github.com/DaveGamble/cJSON) for loading game-specific info at runtime through bundled `.json` files
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-`vendor/exlaunch`: [exlaunch](https://github.com/shadowninja108/exlaunch) as the current code injection framework
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-`vendor/skyline`: [skyline](https://github.com/skyline-dev/skyline), formerly as the code injection framework, currently for filesystem utilities
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-`vendor/skyline`: [skyline](https://github.com/skyline-dev/skyline), formerly used as the code injection framework and currently used for filesystem utilities
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Additionally, craftyboss's project template and build scripts from [Scarlet-Exlaunch-Base](https://github.com/craftyboss/scarlet-exlaunch-base) are used to build RegionalDialect.
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All third-party code mentioned above is mandatory, included in the build process and compiled into the output module for RegionalDialect on every build configuration.
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# Statements
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## cJSON
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### MIT
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https://github.com/DaveGamble/cJSON
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```
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Copyright (c) 2009-2017 Dave Gamble and cJSON contributors
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