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Linux is now sorta kinda supported
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README.md

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@@ -32,10 +32,10 @@ The initial release will likely only support two major platforms:
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* [x] Windows x64
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* Direct3D 11
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* Vulkan
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* [ ] Linux x64
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* [x] Linux x64
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* Vulkan
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There is currently no way to produce a working Linux build.
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The Linux version currently doesn't have sound. There's also the fact that the game uses case-insensitive paths for assets, so it's not going to work very well until there's support for the archive formats.
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It should be theoretically possible to add support for the following platforms:
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* Windows x86

src/NitroSharp/GameContext.cs

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@@ -273,7 +273,7 @@ private static ContentManager CreateContentManager(
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Configuration configuration)
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{
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TextureLoader textureLoader;
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if (OperatingSystem.IsWindows() && false)
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if (OperatingSystem.IsWindows())
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{
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textureLoader = new WicTextureLoader(device);
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}

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