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namespace Microsoft . Toolkit . Mvvm . Messaging
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{
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+ /// <summary>
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+ /// A <see langword="delegate"/> used to represent actions to invoke when a message is received.
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+ /// The recipient is given as an input argument to allow message registrations to avoid creating
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+ /// closures: if an instance method on a recipient needs to be invoked it is possible to just
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+ /// cast the recipient to the right type and then access the local method from that instance.
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+ /// </summary>
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+ /// <typeparam name="TRecipient">The type of recipient for the message.</typeparam>
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+ /// <typeparam name="TMessage">The type of message to receive.</typeparam>
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+ /// <param name="recipient">The recipient that is receiving the message.</param>
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+ /// <param name="message">The message being received.</param>
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+ public delegate void MessageHandler < in TRecipient , in TMessage > ( TRecipient recipient , TMessage message )
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+ where TRecipient : class
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+ where TMessage : class ;
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+
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/// <summary>
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/// An interface for a type providing the ability to exchange messages between different objects.
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+ /// This can be useful to decouple different modules of an application without having to keep strong
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+ /// references to types being referenced. It is also possible to send messages to specific channels, uniquely
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+ /// identified by a token, and to have different messengers in different sections of an applications.
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+ /// In order to use the <see cref="IMessenger"/> functionalities, first define a message type, like so:
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+ /// <code>
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+ /// public sealed class LoginCompletedMessage { }
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+ /// </code>
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+ /// Then, register your a recipient for this message:
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+ /// <code>
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+ /// Messenger.Default.Register<MyRecipientType, LoginCompletedMessage>(this, (r, m) =>
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+ /// {
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+ /// // Handle the message here...
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+ /// });
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+ /// </code>
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+ /// The message handler here is a lambda expression taking two parameters: the recipient and the message.
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+ /// This is done to avoid the allocations for the closures that would've been generated if the expression
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+ /// had captured the current instance. The recipient type parameter is used so that the recipient can be
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+ /// directly accessed within the handler without the need to manually perform type casts. This allows the
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+ /// code to be less verbose and more reliable, as all the checks are done just at build time. If the handler
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+ /// is defined within the same type as the recipient, it is also possible to directly access private members.
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+ /// This allows the message handler to be a static method, which enables the C# compiler to perform a number
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+ /// of additional memory optimizations (such as caching the delegate, avoiding unnecessary memory allocations).
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+ /// Finally, send a message when needed, like so:
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+ /// <code>
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+ /// Messenger.Default.Send<LoginCompletedMessage>();
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+ /// </code>
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+ /// Additionally, the method group syntax can also be used to specify the message handler
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+ /// to invoke when receiving a message, if a method with the right signature is available
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+ /// in the current scope. This is helpful to keep the registration and handling logic separate.
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+ /// Following up from the previous example, consider a class having this method:
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+ /// <code>
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+ /// private static void Receive(MyRecipientType recipient, LoginCompletedMessage message)
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+ /// {
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+ /// // Handle the message there
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+ /// }
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+ /// </code>
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+ /// The registration can then be performed in a single line like so:
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+ /// <code>
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+ /// Messenger.Default.Register(this, Receive);
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+ /// </code>
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+ /// The C# compiler will automatically convert that expression to a <see cref="MessageHandler{TRecipient,TMessage}"/> instance
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+ /// compatible with <see cref="IMessengerExtensions.Register{TRecipient,TMessage}(IMessenger,TRecipient,MessageHandler{TRecipient,TMessage})"/>.
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+ /// This will also work if multiple overloads of that method are available, each handling a different
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+ /// message type: the C# compiler will automatically pick the right one for the current message type.
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+ /// It is also possible to register message handlers explicitly using the <see cref="IRecipient{TMessage}"/> interface.
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+ /// To do so, the recipient just needs to implement the interface and then call the
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+ /// <see cref="IMessengerExtensions.RegisterAll(IMessenger,object)"/> extension, which will automatically register
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+ /// all the handlers that are declared by the recipient type. Registration for individual handlers is supported as well.
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/// </summary>
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public interface IMessenger
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{
@@ -28,13 +90,15 @@ bool IsRegistered<TMessage, TToken>(object recipient, TToken token)
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/// <summary>
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/// Registers a recipient for a given type of message.
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/// </summary>
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+ /// <typeparam name="TRecipient">The type of recipient for the message.</typeparam>
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/// <typeparam name="TMessage">The type of message to receive.</typeparam>
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/// <typeparam name="TToken">The type of token to use to pick the messages to receive.</typeparam>
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/// <param name="recipient">The recipient that will receive the messages.</param>
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/// <param name="token">A token used to determine the receiving channel to use.</param>
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- /// <param name="action ">The <see cref="Action{T }"/> to invoke when a message is received.</param>
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+ /// <param name="handler ">The <see cref="MessageHandler{TRecipient,TMessage }"/> to invoke when a message is received.</param>
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/// <exception cref="InvalidOperationException">Thrown when trying to register the same message twice.</exception>
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- void Register < TMessage , TToken > ( object recipient , TToken token , Action < TMessage > action )
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+ void Register < TRecipient , TMessage , TToken > ( TRecipient recipient , TToken token , MessageHandler < TRecipient , TMessage > handler )
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+ where TRecipient : class
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where TMessage : class
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where TToken : IEquatable < TToken > ;
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@@ -83,6 +147,14 @@ TMessage Send<TMessage, TToken>(TMessage message, TToken token)
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where TMessage : class
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where TToken : IEquatable < TToken > ;
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+ /// <summary>
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+ /// Performs a cleanup on the current messenger.
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+ /// Invoking this method does not unregister any of the currently registered
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+ /// recipient, and it can be used to perform cleanup operations such as
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+ /// trimming the internal data structures of a messenger implementation.
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+ /// </summary>
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+ void Cleanup ( ) ;
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+
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/// <summary>
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/// Resets the <see cref="IMessenger"/> instance and unregisters all the existing recipients.
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/// </summary>
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