1+ # Base price per positive stat point: 500
2+
13# ----------------------------------------------------------------------------------------------------
24# * Weapon Equippables
35# ----------------------------------------------------------------------------------------------------
@@ -13,11 +15,11 @@ alt_emoji = "🗡"
1315icon_url = " https://cdn.discordapp.com/attachments/1348859490203734057/1350655923160354907/dagger.png?ex=67d787da&is=67d6365a&hm=582b04b4d8dce9de72c15630cd3f4e83ca35db88aa01dc688876c510fdddb7f7&"
1416type = " equippable"
1517attack_bonus = 1
16- speed_bonus = 2 # Focus: Speed. Total +3 stats.
18+ speed_bonus = 2 # Focus: Speed. Total +3 positive stats.
1719defense_bonus = 0
1820health_max_bonus = 0
1921energy_max_bonus = 0
20- price = 4500 # 3 * 1500
22+ price = 1500 # 3 * 500
2123
2224[short_sword ]
2325id = " short_sword"
@@ -28,11 +30,11 @@ alt_emoji = "⚔️"
2830icon_url = " https://cdn.discordapp.com/attachments/1348859490203734057/1350655933486862439/short_sword.png?ex=67d787dc&is=67d6365c&hm=8b88ef796761eb5a0a5756d37250c1b26418942e4b4f1edf10e8f1b52ea6f1b9&"
2931type = " equippable"
3032attack_bonus = 2
31- speed_bonus = 1 # Focus: Balanced Attack/Speed. Total +3 stats.
33+ speed_bonus = 1 # Focus: Balanced Attack/Speed. Total +3 positive stats.
3234defense_bonus = 0
3335health_max_bonus = 0
3436energy_max_bonus = 0
35- price = 4500 # 3 * 1500
37+ price = 1500 # 3 * 500
3638
3739[sword ]
3840id = " sword"
@@ -43,11 +45,11 @@ alt_emoji = "⚔️"
4345icon_url = " https://cdn.discordapp.com/attachments/1348859490203734057/1350655934141038616/sword.png?ex=67d787dc&is=67d6365c&hm=ca9e16a8374db65f3d940a8ae7c883eda4c1891fca47fc33c46dd0abec9b2a&"
4446type = " equippable"
4547attack_bonus = 3
46- health_max_bonus = 1 # Focus: Pure Attack + some HP for sturdiness. Total +4 stats.
48+ health_max_bonus = 1 # Focus: Pure Attack + some HP for sturdiness. Total +4 positive stats.
4749speed_bonus = 0
4850defense_bonus = 0
4951energy_max_bonus = 0
50- price = 6000 # 4 * 1500
52+ price = 2000 # 4 * 500
5153
5254[scimitar ]
5355id = " scimitar"
@@ -57,12 +59,12 @@ emoji = "<:scimitar:1350710445610242070>"
5759alt_emoji = " ⚔️"
5860icon_url = " https://cdn.discordapp.com/attachments/1348859490203734057/1350655932568309760/scimitar.png?ex=67d787dc&is=67d6365c&hm=4159155d521e71c48f9248a36137f3898b449b61bcb4e27fb5cd7b586e3dbd73&"
5961type = " equippable"
60- attack_bonus = 4 # Focus: High Attack with Speed penalty. Total +4 positive, -1 negative = Net 3 .
62+ attack_bonus = 4 # Focus: High Attack with Speed penalty. Total +4 positive stats .
6163speed_bonus = -1
6264defense_bonus = 0
6365health_max_bonus = 0
6466energy_max_bonus = 0
65- price = 5500 # Priced slightly below pure 4-stat due to drawback, but higher than pure 3-stat for peak attack.
67+ price = 2000 # 4 * 500. Drawback balances the high attack.
6668
6769[spear ]
6870id = " spear"
@@ -73,11 +75,11 @@ alt_emoji = "🔱"
7375icon_url = " https://cdn.discordapp.com/attachments/1348859490203734057/1350655933830664202/spear.png?ex=67d787dc&is=67d6365c&hm=372e40a86edff2f172ee9e0c8942bc8d75ccbf78200c003d0aa38b2df4df1126&"
7476type = " equippable"
7577attack_bonus = 2
76- defense_bonus = 1 # Focus: Balanced Attack/Defense. Total +3 stats.
78+ defense_bonus = 1 # Focus: Balanced Attack/Defense. Total +3 positive stats.
7779speed_bonus = 0
7880health_max_bonus = 0
7981energy_max_bonus = 0
80- price = 4500 # 3 * 1500
82+ price = 1500 # 3 * 500
8183
8284[axe ]
8385id = " axe"
@@ -88,11 +90,11 @@ alt_emoji = "🪓"
8890icon_url = " https://cdn.discordapp.com/attachments/1348859490203734057/1350655921411461210/axe.png?ex=67d787d9&is=67d63659&hm=fef92de5958e86ddc6e314e6aa1fe33e54322eb6a012a93de139ca7f73dd1a1b&"
8991type = " equippable"
9092attack_bonus = 4
91- health_max_bonus = 1 # Focus: High Attack + some HP, with Defense penalty. Total +5 positive, -1 negative = Net 4 .
93+ health_max_bonus = 1 # Focus: High Attack + some HP, with Defense penalty. Total +5 positive stats .
9294defense_bonus = -1
9395speed_bonus = 0
9496energy_max_bonus = 0
95- price = 6500 # High potential stats offset by drawback .
97+ price = 2500 # 5 * 500. Drawback balances the high attack/hp .
9698
9799[mace ]
98100id = " mace"
@@ -103,11 +105,11 @@ alt_emoji = "🔨"
103105icon_url = " https://cdn.discordapp.com/attachments/1348859490203734057/1350655931540836353/mace.png?ex=67d787dc&is=67d6365c&hm=a332201cb819a928698d991a833f7565ed76458178fd517ce212884514b425d4&"
104106type = " equippable"
105107attack_bonus = 2
106- defense_bonus = 1 # Focus: Attack/Defense + Energy for sustained fighting. Total +4 stats.
107- energy_max_bonus = 1 # Represents stamina/utility against armor
108+ defense_bonus = 1
109+ energy_max_bonus = 1 # Focus: Attack/Defense + Energy for sustained fighting. Total +4 positive stats.
108110speed_bonus = 0
109111health_max_bonus = 0
110- price = 6000 # 4 * 1500
112+ price = 2000 # 4 * 500
111113
112114[bow ]
113115id = " bow"
@@ -119,16 +121,15 @@ icon_url = "https://cdn.discordapp.com/attachments/1348859490203734057/135065592
119121type = " equippable"
120122attack_bonus = 2
121123speed_bonus = 1
122- energy_max_bonus = 1 # Focus: Attack/Speed + Energy for focus/stamina. Total +4 stats.
124+ energy_max_bonus = 1 # Focus: Attack/Speed + Energy for focus/stamina. Total +4 positive stats.
123125defense_bonus = 0
124126health_max_bonus = 0
125- price = 6000 # 4 * 1500
127+ price = 2000 # 4 * 500
126128
127129# ----------------------------------------------------------------------------------------------------
128130# * Armor Equippables
129131# ----------------------------------------------------------------------------------------------------
130132# Armor focuses on Defense and Max Health, often with Speed trade-offs.
131- # Target Net Stat Budget: ~3-4 for Body/Shield, ~1-2 for Helmet.
132133
133134[shield ]
134135id = " shield"
@@ -139,11 +140,11 @@ alt_emoji = "🛡️"
139140icon_url = " https://cdn.discordapp.com/attachments/1348859490203734057/1350655932866232360/shield.png?ex=67d787dc&is=67d6365c&hm=2c6ca7a3edd62fdbe9006320ea435f4c0d50714d1c8776565726a82d09a94b4e&"
140141type = " equippable"
141142defense_bonus = 3
142- health_max_bonus = 1 # Focus: High Defense + Health, with Speed penalty. Total +4 positive, -1 negative = Net 3 .
143+ health_max_bonus = 1 # Focus: High Defense + Health, with Speed penalty. Total +4 positive stats .
143144speed_bonus = -1
144145attack_bonus = 0
145146energy_max_bonus = 0
146- price = 5500 # Priced slightly below pure 4-stat due to drawback .
147+ price = 2000 # 4 * 500. Drawback balances the high defense/hp .
147148
148149[helmet ]
149150id = " helmet"
@@ -153,27 +154,27 @@ emoji = "<:helmet:1350710433551618058>"
153154alt_emoji = " ⛑️"
154155icon_url = " https://cdn.discordapp.com/attachments/1348859490203734057/1350655920371404911/helmet.png?ex=67d787d9&is=67d63659&hm=ccebe366e9ec93bfcc9679bc6321bd47245cdada5498e86ddc6e314e6aa1fe33e54322eb6a012a93de139ca7f73dd1a1b&"
155156type = " equippable"
156- defense_bonus = 1 # Focus: Simple Defense. Total +1 stat.
157+ defense_bonus = 1 # Focus: Simple Defense. Total +1 positive stat.
157158health_max_bonus = 0
158159speed_bonus = 0
159160attack_bonus = 0
160161energy_max_bonus = 0
161- price = 1500 # 1 * 1500
162+ price = 500 # 1 * 500
162163
163- [armor ] # Renaming slightly to Plate Armor for clarity vs Chainmail
164- id = " plate_armor" # Changed ID
164+ [armor ]
165+ id = " plate_armor"
165166name = " Plate Armor" # Changed Name
166167description = " Heavy plate armor offering excellent health and defense, but is heavy."
167- emoji = " <:armor:1350705245625253888>"
168+ emoji = " <:armor:1350705245625253888>"
168169alt_emoji = " 🦺"
169170icon_url = " https://cdn.discordapp.com/attachments/1348859490203734057/1350655920962666580/armor.png?ex=67d787d9&is=67d63659&hm=80ab8ea8e8e86ddc6e096a6374839d409aeccde039cff87da7f8615ac51a3c8ccf&"
170171type = " equippable"
171172health_max_bonus = 2
172- defense_bonus = 3 # Focus: High Defense/Health with Speed penalty. Total +5 positive, -1 negative = Net 4 .
173+ defense_bonus = 3 # Focus: High Defense/Health with Speed penalty. Total +5 positive stats .
173174speed_bonus = -1 # Added speed penalty for heavy plate
174175attack_bonus = 0
175176energy_max_bonus = 0
176- price = 6500 # High potential stats offset by drawback .
177+ price = 2500 # 5 * 500. Drawback balances the high defense/hp .
177178
178179[chainmail ]
179180id = " chainmail"
@@ -184,18 +185,16 @@ alt_emoji = "🧥"
184185icon_url = " https://cdn.discordapp.com/attachments/1348859490203734057/1350655922808164352/chainmail.png?ex=67d787d9&is=67d6365c&hm=106ea326b53e1ad5d59d5b661239415ab852603489c0461fd35ec5e373648000&"
185186type = " equippable"
186187defense_bonus = 2
187- speed_bonus = 1 # Focus: Balanced Defense/Speed. No health/energy focus. Total +3 stats.
188+ speed_bonus = 1 # Focus: Balanced Defense/Speed. No health/energy focus. Total +3 positive stats.
188189health_max_bonus = 0
189190attack_bonus = 0
190191energy_max_bonus = 0
191- price = 4500 # 3 * 1500 (Changed concept from heavy to more balanced/agile medium armor)
192-
192+ price = 1500 # 3 * 500
193193
194194# ----------------------------------------------------------------------------------------------------
195195# * Footwear Equippables
196196# ----------------------------------------------------------------------------------------------------
197197# Footwear focuses on Speed, sometimes with Defense, Health or Energy.
198- # Target Net Stat Budget: ~1-2 points.
199198
200199[sandals ]
201200id = " sandals"
@@ -206,11 +205,11 @@ alt_emoji = "👡"
206205icon_url = " https://cdn.discordapp.com/attachments/1348859490203734057/1350655932253868114/sandals.png?ex=67d787dc&is=67d6365c&hm=2a86819852e1e282b35e62d142a40947e34f84db1e0960c274b9220aef7b312c&"
207206type = " equippable"
208207speed_bonus = 1
209- energy_max_bonus = 1 # Focus: Speed + Energy (lightness). Total +2 stats.
208+ energy_max_bonus = 1 # Focus: Speed + Energy (lightness). Total +2 positive stats.
210209defense_bonus = 0
211210health_max_bonus = 0
212211attack_bonus = 0
213- price = 3000 # 2 * 1500
212+ price = 1000 # 2 * 500
214213
215214[shoes ]
216215id = " shoes"
@@ -220,12 +219,12 @@ emoji = "<:shoes:1350710452228984852>"
220219alt_emoji = " 👞"
221220icon_url = " https://cdn.discordapp.com/attachments/1348859490203734057/1350655933205839964/shoes.png?ex=67d787dc&is=67d6365c&hm=22eb643751b16521a77c1a0c3b3bb8b8805ca0bff36e4af09c2b0e341c4d629a&"
222221type = " equippable"
223- speed_bonus = 2 # Focus: Pure Speed. Total +2 stats.
222+ speed_bonus = 2 # Focus: Pure Speed. Total +2 positive stats.
224223defense_bonus = 0
225224health_max_bonus = 0
226225attack_bonus = 0
227226energy_max_bonus = 0
228- price = 3000 # 2 * 1500
227+ price = 1000 # 2 * 500
229228
230229[boots ]
231230id = " boots"
@@ -236,16 +235,16 @@ alt_emoji = "🥾"
236235icon_url = " https://cdn.discordapp.com/attachments/1348859490203734057/1350655921793269853/boots.png?ex=67d787d9&is=67d63659&hm=0b72f2267e232100531686bc6321bd47245cdada5498e86ddc6e314e6aa1fe33e54322eb6a012a93de139ca7f73dd1a1b&"
237236type = " equippable"
238237defense_bonus = 1
239- health_max_bonus = 1 # Focus: Defense + Health (sturdiness). Total +2 stats.
238+ health_max_bonus = 1 # Focus: Defense + Health (sturdiness). Total +2 positive stats.
240239speed_bonus = 0 # Removed speed bonus to emphasize defensive nature
241240attack_bonus = 0
242241energy_max_bonus = 0
243- price = 3000 # 2 * 1500
242+ price = 1000 # 2 * 500
244243
245244# ----------------------------------------------------------------------------------------------------
246245# * Consumables
247246# ----------------------------------------------------------------------------------------------------
248- # Consumables balanced based on restoration amount vs. price. Prices from previous step maintained .
247+ # Prices unchanged as they are balanced differently .
249248
250249[potion ]
251250id = " potion"
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