11{% extends "header.html" %} {% block headertext %}{%endblock%}
22{% block content %}
33
4+ < h1 id ="countdown " style ="text-align:center; font-size:1.5em; "> Time Left to Submit: </ h1 >
5+
46< div id ="gamejamGrid ">
57 < div id ="gamejam-flyer-wrapper " class ="subcontent ">
8+ < h2 > Important Dates</ h2 >
9+ < p > Submission Deadline: April 14th 5pm</ p >
10+ < p > Closing Ceremony: April 16th 4pm</ p >
11+ < p > </ p >
612 < a href ="{{ url_for('static', filename='files/GamejamFlyer.pdf') }} ">
713 < img style ="width: 100% " src ="{{ url_for('static', filename='images/GamejamFlyer.png') }} ">
814 </ a >
@@ -20,30 +26,53 @@ <h2>About the Gamejam</h2>
2026 be submitted for the gamejam.
2127 </ p >
2228 < p >
23- Food will be provided for all in-person work sessions. Please fill out the below interst form if you
24- plan on attending to let us know of any dietary restrictions you may have.
29+ All participants are encouraged to build their games using either the
30+ < a target ="_blank " href ="https://www.monogame.net/ "> Monogame</ a > framework (C#) or the
31+ < a target ="_blank " href ="https://bevyengine.org/ "> Bevy</ a > engine (Rust). To learn more about using
32+ Devcade with Monogame or Bevy, check out the
33+ < a href ="https://devcade-docs.csh.rit.edu/#/Getting-started/ "> Getting Started</ a > page on the Devcade Docs.
2534 </ p >
2635 < p >
2736 There are $700 of prizes available to win, including an < i > Elgato StreamDeck+, Raspberry Pi 4Bs,
28- a Wacom Drawing Tablet, Visa Prepaid Gift Cards, and many more</ i > !
37+ a Wacom Drawing Tablet, and many more</ i > !
2938 </ p >
30- < p > </ p >
31- < a class ="btn btn-red " target ="_blank " href ="https://forms.gle/hkzAfMA8CDTy2Cn18 "> Interested in participating?</ a >
3239 </ div >
3340 < div id ="gamejam-details-wrapper " class ="subcontent ">
34- < h2 > What do I need to know before attending ?</ h2 >
41+ < h2 > How can I participate ?</ h2 >
3542 < p >
36- If you plan on attending, please fill out the above interest form and we will reach out to you
37- with further information! If you feel you need to reach out to us, send us an email at
38- 43+ The gamejam has already started but it's not too late to start participating! Anyone can
44+ join the gamejam Discord server to ask questions and stay updated.
3945 </ p >
4046 < p >
41- All participants are required to build their games using either the
42- < a target ="_blank " href ="https://www.monogame.net/ "> Monogame</ a > framework (C#) or the
43- < a target ="_blank " href ="https://bevyengine.org/ "> Bevy</ a > engine (Rust). We will be presenting (and recording)
44- seminars on the fundamentals and build processes of both.
47+ < a href ="https://discord.gg/mxg7uY2e "> Join the Discord!</ a >
48+ </ p >
49+ < p >
50+ Please reach out to us via the Discord or by email at
51+ < a href ="
mailto:[email protected] "
> [email protected] </ a > if you have any questions!
4552 </ p >
4653 </ div >
4754</ div >
4855
56+ < script >
57+ var cdDate = new Date ( "Apr 14, 2023 21:00:00" ) . getTime ( ) ; // 9pm UTC == 5pm EST
58+
59+ var count = setInterval ( function ( ) {
60+ var now = new Date ( ) . getTime ( ) ;
61+
62+ var timeleft = cdDate - now ;
63+
64+ var days = Math . floor ( timeleft / ( 1000 * 60 * 60 * 24 ) ) ;
65+ var hours = Math . floor ( ( timeleft % ( 1000 * 60 * 60 * 24 ) ) / ( 1000 * 60 * 60 ) ) ;
66+ var minutes = Math . floor ( ( timeleft % ( 1000 * 60 * 60 ) ) / ( 1000 * 60 ) ) ;
67+ var seconds = Math . floor ( ( timeleft % ( 1000 * 60 ) ) / 1000 ) ;
68+
69+ document . getElementById ( "countdown" ) . innerHTML = "Time Left to Submit: " + days + "d " + hours + "h " + minutes + "m " + seconds + "s " ;
70+
71+ if ( timeleft < 0 ) {
72+ clearInterval ( count ) ;
73+ document . getElementById ( "countdown" ) . innerHTML = "Gamejam Ended! Thank you to all who participated!" ;
74+ }
75+ } , 1000 ) ;
76+ </ script >
77+
4978{% endblock %}
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