@@ -14,8 +14,8 @@ namespace ticcd {
1414 BREADTH_FIRST_SEARCH,
1515 };
1616
17- // / @brief This function can give you the answer of continous collision detection with minimum
18- // / seperation , and the earlist collision time if collision happens.
17+ // / @brief This function can give you the answer of continuous collision detection with minimum
18+ // / separation , and the earliest collision time if collision happens.
1919 // /
2020 // / @param[in] ea0_t0 The start position of the first vertex of the first edge.
2121 // / @param[in] ea1_t0 The start position of the second vertex of the first edge.
@@ -27,8 +27,8 @@ namespace ticcd {
2727 // / @param[in] eb1_t1 The end position of the second vertex of the second edge.
2828 // / @param[in] err The filters calculated using the bounding box of the simulation scene.
2929 // / If you are checking a single query without a scene, please set it as {-1,-1,-1}.
30- // / @param[in] ms The minimum seperation . should set: ms < max(abs(x),1), ms < max(abs(y),1), ms < max(abs(z),1) of the QUERY (NOT THE SCENE!).
31- // / @param[out] toi The earlist time of collision if collision happens. If there is no collision, toi will be infinate .
30+ // / @param[in] ms The minimum separation . should set: ms < max(abs(x),1), ms < max(abs(y),1), ms < max(abs(z),1) of the QUERY (NOT THE SCENE!).
31+ // / @param[out] toi The earliest time of collision if collision happens. If there is no collision, toi will be infinite .
3232 // / @param[in] tolerance A user - input solving precision. We suggest to use 1e-6.
3333 // / @param[in] t_max The upper bound of the time interval [0,t_max] to be checked. 0<=t_max<=1
3434 // / @param[in] max_itr A user-defined value to terminate the algorithm earlier, and return a result under current
@@ -57,8 +57,8 @@ namespace ticcd {
5757 const CCDRootFindingMethod ccd_method =
5858 CCDRootFindingMethod::BREADTH_FIRST_SEARCH);
5959
60- // / This function can give you the answer of continous collision detection with minimum
61- // / seperation , and the earlist collision time if collision happens.
60+ // / This function can give you the answer of continuous collision detection with minimum
61+ // / separation , and the earliest collision time if collision happens.
6262 // /
6363 // / @param[in] v_t0 The start position of the vertex.
6464 // / @param[in] f0_t0 The start position of the first vertex of the face.
@@ -70,8 +70,8 @@ namespace ticcd {
7070 // / @param[in] f2_t1 The end position of the third vertex of the face.
7171 // / @param[in] err The filters calculated using the bounding box of the simulation scene.
7272 // / If you are checking a single query without a scene, please set it as {-1,-1,-1}.
73- // / @param[in] ms The minimum seperation . should set: ms < max(abs(x),1), ms < max(abs(y),1), ms < max(abs(z),1) of the QUERY (NOT THE SCENE!).
74- // / @param[out] toi The earlist time of collision if collision happens. If there is no collision, toi will be infinate .
73+ // / @param[in] ms The minimum separation . should set: ms < max(abs(x),1), ms < max(abs(y),1), ms < max(abs(z),1) of the QUERY (NOT THE SCENE!).
74+ // / @param[out] toi The earliest time of collision if collision happens. If there is no collision, toi will be infinite .
7575 // / @param[in] tolerance A user - input solving precision. We suggest to use 1e-6.
7676 // / @param[in] t_max The upper bound of the time interval [0,t_max] to be checked. 0<=t_max<=1
7777 // / @param[in] max_itr A user-defined value to terminate the algorithm earlier, and return a result under current
@@ -124,7 +124,7 @@ namespace ticcd {
124124
125125 long return_queue_size ();
126126
127- // these function are designed to test the performance of floating point vertion but with double inputs
127+ // these function are designed to test the performance of floating point version but with double inputs
128128#ifdef TIGHT_INCLUSION_FLOAT_WITH_DOUBLE_INPUT
129129 bool edgeEdgeCCD (
130130 const Eigen::Vector3d &ea0_t0,
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