|
1 | | -# Unity MCP Package |
| 1 | +# Unity MCP ✨ |
2 | 2 |
|
3 | | -A Unity package that enables seamless communication between Unity and Large Language Models (LLMs) like Claude Desktop via the **Model Context Protocol (MCP)**. This server acts as a bridge, allowing Unity to send commands to and receive responses from MCP-compliant tools, empowering developers to automate workflows, manipulate assets, and control the Unity Editor programmatically. |
| 3 | +**Connect your Unity Editor to LLMs using the Model Context Protocol.** |
4 | 4 |
|
5 | | -Welcome to the initial release of this open-source project! Whether you're looking to integrate LLMs into your Unity workflow or contribute to an exciting new tool, I appreciate you taking the time to check it out! |
| 5 | +Unity MCP acts as a bridge, allowing AI assistants (like Claude, Cursor) to interact directly with your Unity Editor via a local **MCP (Model Context Protocol) Client**. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity. |
6 | 6 |
|
7 | | -## Overview |
| 7 | +--- |
8 | 8 |
|
9 | | -The Unity MCP Server provides a bidirectional communication channel between Unity (via C#) and a Python server, enabling: |
| 9 | +## <picture><source media="(prefers-color-scheme: dark)" srcset="https://github.com/justinpbarnett/unity-mcp/assets/11047284/c279675a-dd58-406b-9613-5b16b5c6bb63"><source media="(prefers-color-scheme: light)" srcset="https://github.com/justinpbarnett/unity-mcp/assets/11047284/b54f891d-961b-4048-a9c4-3af46e2a52fc"><img alt="UnityMCP Workflow" width="100%" style="max-width: 600px; display: block; margin-left: auto; margin-right: auto;"></picture> |
10 | 10 |
|
11 | | -- **Asset Management**: Create, import, and manipulate Unity assets programmatically. |
12 | | -- **Scene Control**: Manage scenes, objects, and their properties. |
13 | | -- **Material Editing**: Modify materials and their properties. |
14 | | -- **Script Integration**: View, create, and update Unity scripts. |
15 | | -- **Editor Automation**: Control Unity Editor functions like undo, redo, play, and build. |
| 11 | +## Key Features 🚀 |
16 | 12 |
|
17 | | -This project is perfect for developers who want to leverage LLMs to enhance their Unity projects or automate repetitive tasks. |
| 13 | +* **🗣️ Natural Language Control:** Instruct your LLM to perform Unity tasks. |
| 14 | +* **🛠️ Powerful Tools:** Manage assets, scenes, materials, scripts, and editor functions. |
| 15 | +* **🤖 Automation:** Automate repetitive Unity workflows. |
| 16 | +* **🧩 Extensible:** Designed to work with various MCP Clients. |
18 | 17 |
|
19 | | -## Installation |
| 18 | +<details> |
| 19 | + <summary><strong>Expand for Available Tools...</strong></summary> |
20 | 20 |
|
21 | | -To use the Unity MCP Package, ensure you have the following installed: |
| 21 | + Your LLM can use functions like: |
22 | 22 |
|
23 | | -- **Unity 2020.3 LTS or newer** (⚠️ Currently only works in URP projects) |
24 | | -- **Python 3.12 or newer** |
25 | | -- **uv package manager** |
| 23 | + * `read_console`: Gets messages from or clears the console. |
| 24 | + * `manage_script`: Manages C# scripts (create, read, update, delete). |
| 25 | + * `manage_editor`: Controls and queries the editor's state and settings. |
| 26 | + * `manage_scene`: Manages scenes (load, save, create, get hierarchy, etc.). |
| 27 | + * `manage_asset`: Performs asset operations (import, create, modify, delete, etc.). |
| 28 | + * `manage_gameobject`: Manages GameObjects: create, modify, delete, find, and component operations. |
| 29 | + * `execute_menu_item`: Executes a menu item via its path (e.g., "File/Save Project"). |
| 30 | +</details> |
26 | 31 |
|
27 | | -### Step 1: Install Python |
| 32 | +--- |
28 | 33 |
|
29 | | -Download and install Python 3.12 or newer from [python.org](https://www.python.org/downloads/). Make sure to add Python to your system’s PATH during installation. |
| 34 | +## How It Works 🤔 |
30 | 35 |
|
31 | | -### Step 2: Install uv |
| 36 | +Unity MCP connects your tools using two components: |
32 | 37 |
|
33 | | -uv is a Python package manager that simplifies dependency management. Install it using the command below based on your operating system: |
| 38 | +1. **Unity MCP Bridge:** A Unity package running inside the Editor. (Installed via Package Manager). |
| 39 | +2. **Unity MCP Server:** A Python server that runs locally, communicating between the Unity Bridge and your MCP Client. (Installed manually). |
34 | 40 |
|
35 | | -- **Mac**: |
| 41 | +**Flow:** `[Your LLM via MCP Client] <-> [Unity MCP Server (Python)] <-> [Unity MCP Bridge (Unity Editor)]` |
36 | 42 |
|
37 | | - ```bash |
38 | | - brew install uv |
39 | | - ``` |
| 43 | +--- |
40 | 44 |
|
41 | | -- **Windows**: |
| 45 | +## Installation ⚙️ |
42 | 46 |
|
43 | | - ```bash |
44 | | - powershell -c "irm https://astral.sh/uv/install.ps1 | iex" |
45 | | - ``` |
| 47 | +> **Note:** The setup is constantly improving as we update the package. Check back if you randomly start to run into issues. |
46 | 48 |
|
47 | | - Then, add uv to your PATH: |
| 49 | +### Prerequisites |
48 | 50 |
|
49 | | - ```bash |
50 | | - set Path=%USERPROFILE%\.local\bin;%Path% |
51 | | - ``` |
| 51 | +<details> |
| 52 | + <summary><strong>Click to view required software...</strong></summary> |
| 53 | + |
| 54 | + * **Git CLI:** For cloning the server code. [Download Git](https://git-scm.com/downloads) |
| 55 | + * **Python:** Version 3.12 or newer. [Download Python](https://www.python.org/downloads/) |
| 56 | + * **Unity Hub & Editor:** Version 2020.3 LTS or newer. [Download Unity](https://unity.com/download) |
| 57 | + * **uv (Python package manager):** |
| 58 | + ```bash |
| 59 | + pip install uv |
| 60 | + # Or see: https://docs.astral.sh/uv/getting-started/installation/ |
| 61 | + ``` |
| 62 | + * **An MCP Client:** |
| 63 | + * [Claude Desktop](https://claude.ai/download) |
| 64 | + * [Cursor](https://www.cursor.com/en/downloads) |
| 65 | + * *(Others may work with manual config)* |
| 66 | +</details> |
52 | 67 |
|
53 | | -- **Linux**: |
| 68 | +### Step 1: Install the Unity Package (Bridge) |
54 | 69 |
|
55 | | - ```bash |
56 | | - curl -LsSf https://astral.sh/uv/install.sh | sh |
57 | | - ``` |
| 70 | +1. Open your Unity project. |
| 71 | +2. Go to `Window > Package Manager`. |
| 72 | +3. Click `+` -> `Add package from git URL...`. |
| 73 | +4. Enter: |
| 74 | + ``` |
| 75 | + https://github.com/justinpbarnett/unity-mcp.git?path=/UnityMcpBridge |
| 76 | + ``` |
| 77 | +5. Click `Add`. |
| 78 | +6. The MCP Server should automatically be installed onto your machine as a result of this process. |
| 79 | + |
| 80 | +### Step 2: Configure Your MCP Client |
| 81 | + |
| 82 | +Connect your MCP Client (Claude, Cursor, etc.) to the Python server you installed in Step 1. |
58 | 83 |
|
59 | | -For alternative installation methods, see the [uv installation guide](https://docs.astral.sh/uv/getting-started/installation/). |
| 84 | +**Option A: Auto-Configure (Recommended for Claude/Cursor)** |
60 | 85 |
|
61 | | -**Important**: Do not proceed without installing uv. |
62 | | - |
63 | | -### Step 3: Install the Unity Package |
64 | | - |
65 | | -1. Open Unity and go to `Window > Package Manager`. |
66 | | -2. Click the `+` button and select `Add package from git URL`. |
67 | | -3. Enter: `https://github.com/justinpbarnett/unity-mcp.git` |
68 | | - |
69 | | -Once installed, the Unity MCP Package will be available in your Unity project. The server will start automatically when used with an MCP client like Claude Desktop or Cursor. |
70 | | - |
71 | | -## Features |
72 | | - |
73 | | -- **Bidirectional Communication**: Seamlessly send and receive data between Unity and LLMs. |
74 | | -- **Asset Management**: Import assets, instantiate prefabs, and create new prefabs programmatically. |
75 | | -- **Scene Control**: Open, save, and modify scenes, plus create and manipulate game objects. |
76 | | -- **Material Editing**: Apply and modify materials with ease. |
77 | | -- **Script Integration**: Create, view, and update C# scripts within Unity. |
78 | | -- **Editor Automation**: Automate Unity Editor tasks like building projects or entering play mode. |
79 | | - |
80 | | -## Contributing |
81 | | - |
82 | | -I’d love your help to make the Unity MCP Server even better! Here’s how to contribute: |
83 | | - |
84 | | -1. **Fork the Repository** |
85 | | - Fork [github.com/justinpbarnett/unity-mcp](https://github.com/justinpbarnett/unity-mcp) to your GitHub account. |
86 | | - |
87 | | -2. **Create a Branch** |
88 | | - |
89 | | - ```bash |
90 | | - git checkout -b feature/your-feature-name |
91 | | - ``` |
92 | | - |
93 | | - or |
94 | | - |
95 | | - ```bash |
96 | | - git checkout -b bugfix/your-bugfix-name |
97 | | - ``` |
98 | | - |
99 | | -3. **Make Changes** |
100 | | - Implement your feature or fix. |
101 | | - |
102 | | -4. **Commit and Push** |
103 | | - Use clear, descriptive commit messages: |
104 | | - |
105 | | - ```bash |
106 | | - git commit -m "Add feature: your feature description" |
107 | | - git push origin feature/your-feature-name |
108 | | - ``` |
109 | | - |
110 | | -5. **Submit a Pull Request** |
111 | | - Open a pull request to the `master` branch with a description of your changes. |
112 | | - |
113 | | -## License |
114 | | - |
115 | | -This project is licensed under the **MIT License**. Feel free to use, modify, and distribute it as you see fit. See the full license [here](https://github.com/justinpbarnett/unity-mcp/blob/master/LICENSE). |
116 | | - |
117 | | -## Troubleshooting |
118 | | - |
119 | | -Encountering issues? Try these fixes: |
120 | | - |
121 | | -- **Unity Bridge Not Running** |
122 | | - Ensure the Unity Editor is open and the MCP window is active. Restart Unity if needed. |
123 | | - |
124 | | -- **Python Server Not Connected** |
125 | | - Verify that Python and uv are correctly installed and that the Unity MCP package is properly set up. |
126 | | - |
127 | | -- **Configuration Issues with Claude Desktop or Cursor** |
128 | | - Ensure your MCP client is configured to communicate with the Unity MCP server. |
129 | | - |
130 | | -For more help, visit the [issue tracker](https://github.com/justinpbarnett/unity-mcp/issues) or file a new issue. |
131 | | - |
132 | | -## Contact |
133 | | - |
134 | | -Have questions or want to chat about the project? Reach out! |
135 | | - |
136 | | -- **X**: [@justinpbarnett](https://x.com/justinpbarnett) |
137 | | - |
138 | | -## Acknowledgments |
139 | | - |
140 | | -A huge thanks to everyone who’s supported this project’s initial release. Special shoutout to Unity Technologies for their excellent Editor API. |
141 | | - |
142 | | -Happy coding, and enjoy integrating LLMs with Unity! |
| 86 | +1. In Unity, go to `Window > Unity MCP`. |
| 87 | +2. Click `Auto Configure Claude` or `Auto Configure Cursor`. |
| 88 | +3. Look for a green status indicator 🟢 and "Connected". *(This attempts to modify the MCP Client's config file automatically)*. |
| 89 | +
|
| 90 | +**Option B: Manual Configuration** |
| 91 | +
|
| 92 | +If Auto-Configure fails or you use a different client: |
| 93 | +
|
| 94 | +1. **Find your MCP Client's configuration file.** (Check client documentation). |
| 95 | + * *Claude Example (macOS):* `~/Library/Application Support/Claude/claude_desktop_config.json` |
| 96 | + * *Claude Example (Windows):* `%APPDATA%\Claude\claude_desktop_config.json` |
| 97 | +2. **Edit the file** to add/update the `mcpServers` section, using the *exact* paths from Step 1. |
| 98 | + |
| 99 | +<details> |
| 100 | +<summary><strong>Click for OS-Specific JSON Configuration Snippets...</strong></summary> |
| 101 | + |
| 102 | +**Windows:** |
| 103 | + |
| 104 | + ```json |
| 105 | + { |
| 106 | + "mcpServers": { |
| 107 | + "UnityMCP": { |
| 108 | + "command": "uv", |
| 109 | + "args": [ |
| 110 | + "run", |
| 111 | + "--directory", |
| 112 | + "C:\\Users\\YOUR_USERNAME\\AppData\\Local\\Programs\\UnityMCP\\UnityMcpServer\\src", |
| 113 | + "server.py" |
| 114 | + ] |
| 115 | + } |
| 116 | + // ... other servers might be here ... |
| 117 | + } |
| 118 | + } |
| 119 | +``` |
| 120 | + |
| 121 | +(Remember to replace YOUR_USERNAME and use double backslashes \\) |
| 122 | + |
| 123 | +**macOS:** |
| 124 | + |
| 125 | +```json |
| 126 | +{ |
| 127 | + "mcpServers": { |
| 128 | + "UnityMCP": { |
| 129 | + "command": "uv", |
| 130 | + "args": [ |
| 131 | + "run", |
| 132 | + "--directory", |
| 133 | + "/usr/local/bin/UnityMCP/UnityMcpServer/src", |
| 134 | + "server.py" |
| 135 | + ] |
| 136 | + } |
| 137 | + // ... other servers might be here ... |
| 138 | + } |
| 139 | +} |
| 140 | +``` |
| 141 | +(Replace YOUR_USERNAME if using ~/bin) |
| 142 | + |
| 143 | +**Linux:** |
| 144 | + |
| 145 | +```json |
| 146 | +{ |
| 147 | + "mcpServers": { |
| 148 | + "UnityMCP": { |
| 149 | + "command": "uv", |
| 150 | + "args": [ |
| 151 | + "run", |
| 152 | + "--directory", |
| 153 | + "/home/YOUR_USERNAME/bin/UnityMCP/UnityMcpServer/src", |
| 154 | + "server.py" |
| 155 | + ] |
| 156 | + } |
| 157 | + // ... other servers might be here ... |
| 158 | + } |
| 159 | +} |
| 160 | +``` |
| 161 | + |
| 162 | +(Replace YOUR_USERNAME) |
| 163 | + |
| 164 | +</details> |
| 165 | + |
| 166 | +--- |
| 167 | + |
| 168 | +## Usage ▶️ |
| 169 | + |
| 170 | +1. **Open your Unity Project.** The Unity MCP Bridge (package) should connect automatically. Check status via Window > Unity MCP. |
| 171 | + |
| 172 | +2. **Start your MCP Client** (Claude, Cursor, etc.). It should automatically launch the Unity MCP Server (Python) using the configuration from Installation Step 3. |
| 173 | + |
| 174 | +3. **Interact!** Unity tools should now be available in your MCP Client. |
| 175 | + |
| 176 | + Example Prompt: `Create a 3D player controller.` |
| 177 | + |
| 178 | + |
| 179 | +--- |
| 180 | + |
| 181 | +## Contributing 🤝 |
| 182 | + |
| 183 | +Help make Unity MCP better! |
| 184 | + |
| 185 | +1. **Fork** the main repository. |
| 186 | + |
| 187 | +2. **Create a branch** (`feature/your-idea` or `bugfix/your-fix`). |
| 188 | + |
| 189 | +3. **Make changes.** |
| 190 | + |
| 191 | +4. **Commit** (feat: Add cool new feature). |
| 192 | + |
| 193 | +5. **Push** your branch. |
| 194 | + |
| 195 | +6. **Open a Pull Request** against the master branch. |
| 196 | + |
| 197 | + |
| 198 | +--- |
| 199 | + |
| 200 | +## Troubleshooting ❓ |
| 201 | + |
| 202 | +<details> |
| 203 | +<summary><strong>Click to view common issues and fixes...</strong></summary> |
| 204 | + |
| 205 | +- **Unity Bridge Not Running/Connecting:** |
| 206 | + |
| 207 | + - Ensure Unity Editor is open. |
| 208 | + |
| 209 | + - Check the status window: Window > Unity MCP. |
| 210 | + |
| 211 | + - Restart Unity. |
| 212 | + |
| 213 | +- **MCP Client Not Connecting / Server Not Starting:** |
| 214 | + |
| 215 | + - **Verify Server Path:** Double-check the --directory path in your MCP Client's JSON config. It must exactly match the location where you cloned the UnityMCP repository in Installation Step 1 (e.g., .../Programs/UnityMCP/UnityMcpServer/src). |
| 216 | + |
| 217 | + - **Verify uv:** Make sure uv is installed and working (pip show uv). |
| 218 | + |
| 219 | + - **Run Manually:** Try running the server directly from the terminal to see errors: `# Navigate to the src directory first! cd /path/to/your/UnityMCP/UnityMcpServer/src uv run server.py` |
| 220 | + |
| 221 | + - **Permissions (macOS/Linux):** If you installed the server in a system location like /usr/local/bin, ensure the user running the MCP client has permission to execute uv and access files there. Installing in ~/bin might be easier. |
| 222 | + |
| 223 | +- **Auto-Configure Failed:** |
| 224 | + |
| 225 | + - Use the Manual Configuration steps. Auto-configure might lack permissions to write to the MCP client's config file. |
| 226 | + |
| 227 | + |
| 228 | +</details> |
| 229 | + |
| 230 | +Still stuck? [Open an Issue](https://www.google.com/url?sa=E&q=https%3A%2F%2Fgithub.com%2Fjustinpbarnett%2Funity-mcp%2Fissues). |
| 231 | + |
| 232 | +--- |
| 233 | + |
| 234 | +## License 📜 |
| 235 | + |
| 236 | +MIT License. See [LICENSE](https://www.google.com/url?sa=E&q=https%3A%2F%2Fgithub.com%2Fjustinpbarnett%2Funity-mcp%2Fblob%2Fmaster%2FLICENSE) file. |
| 237 | + |
| 238 | +--- |
| 239 | + |
| 240 | +## Contact 👋 |
| 241 | + |
| 242 | +- **X/Twitter:** [@justinpbarnett](https://www.google.com/url?sa=E&q=https%3A%2F%2Fx.com%2Fjustinpbarnett) |
| 243 | + |
| 244 | + |
| 245 | +--- |
| 246 | + |
| 247 | +## Acknowledgments 🙏 |
| 248 | + |
| 249 | +Thanks to the contributors and the Unity team. |
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