Commit deea7d2
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Replace reflection with version-gated conditional compilation.
Addresses review feedback on the Unity 6.5 GetInstanceID migration:
- UnityObjectIdCompatExtensions: drop the reflective method lookup in
favor of a simple #if UNITY_6000_5_OR_NEWER / #else split calling
GetEntityId() or GetInstanceID() directly. Also wrap the class in
the MCPForUnity.Runtime.Helpers namespace.
- UnityTypeConverters: remove the reflective EntityIdToObject probe and
call EditorUtility.EntityIdToObject(EntityId) directly under the same
version gate. Serialize entityID as EntityId.ToULong() rather than
ToString(), since Unity's docs explicitly warn that the textual form
is not a stable serialization contract.
- Drop #pragma warning disable 0619 from 22 files that no longer make
any direct calls to obsolete APIs. The remaining 7 files still need
it (FindObjectsOfType, InstanceIDToObject fallback) and are left as-is
— those deprecations are out of scope for this PR.
- Add the MCPForUnity.Runtime.Helpers using to every file that calls
GetInstanceIDCompat() now that the extension method lives in a
namespace.1 parent f191e73 commit deea7d2
30 files changed
Lines changed: 73 additions & 142 deletions
File tree
- MCPForUnity
- Editor
- Helpers
- Resources
- Editor
- Scene
- Tools
- Cameras
- GameObjects
- Graphics
- Physics
- Prefabs
- ProBuilder
- Vfx
- Runtime
- Helpers
- Serialization
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