Skip to content

Create UI but failed #383

@segatecm

Description

@segatecm

Description:
I'm encountering an issue when trying to create a UI Button in Unity 2022. The usual menu path GameObject → UI → Button seems to be missing. It appears that the Button prefab has been moved under Legacy in the UI menu.

Environment:

Unity Version: 2022.x

Platform: [e.g., Windows 10 / macOS]

UI System: Built-in Unity UI (uGUI)

UnityMCP report Error:
ExecuteMenuItem failed because there is no menu named 'GameObject/UI/Button'
UnityEditor.EditorApplication:ExecuteMenuItem (string)
MCPForUnity.Editor.Tools.ExecuteMenuItem:HandleCommand (Newtonsoft.Json.Linq.JObject) (at ./Library/PackageCache/com.coplaydev.unity-mcp@edd7817d40/Editor/Tools/ExecuteMenuItem.cs:35)
MCPForUnity.Editor.Tools.CommandRegistry:ExecuteCommand (string,Newtonsoft.Json.Linq.JObject,System.Threading.Tasks.TaskCompletionSource`1) (at ./Library/PackageCache/com.coplaydev.unity-mcp@edd7817d40/Editor/Tools/CommandRegistry.cs:248)
MCPForUnity.Editor.MCPForUnityBridge:ProcessCommands () (at ./Library/PackageCache/com.coplaydev.unity-mcp@edd7817d40/Editor/MCPForUnityBridge.cs:954)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions