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Copy file name to clipboardExpand all lines: content/en/docs/2025.3/Guides/user-guides/user-interfaces/gateway/dev/flow-editor/bottom-panel/variables-grid.md
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@@ -73,7 +73,7 @@ See the [Modify the Scope of a Variable][Modify the Scope of a Variable tutorial
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### Sort Variables
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The variables displayed may be ordered by any of the columns and they may also be filtered, based on the values contained in any column. To sort by a column's values, click the column header, each click will cycle through the sort options in the following order:
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The variables displayed may be ordered by any of the columns. To sort by a column's values, click the column header, each click will cycle through the sort options in the following order:
Copy file name to clipboardExpand all lines: content/en/docs/2025.3/Guides/user-guides/user-interfaces/gateway/dev/flow-editor/right-panel/execution-viewer.md
Copy file name to clipboardExpand all lines: content/en/docs/2025.3/Guides/user-guides/user-interfaces/gateway/dev/flow-editor/right-panel/property-editor.md
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@@ -15,16 +15,16 @@ The Property Editor allows viewing and editing of the [properties][What is a Blo
The Property Editor is automatically opened when a [block][What is a Block?] on the [workspace][What is a Workspace?] is selected; however, it may be manually opened, or closed, any time by clicking the Open/Close handle or resized by dragging the handle left or right.
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The Property Editor is automatically opened when a block on the [workspace][What is a Workspace?] is selected; however, it may be manually opened, or closed, any time by clicking the Open/Close handle or resized by dragging the handle left or right.
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Every block has one or more properties, which can be one of the following types:
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*[Free format literal text][literaltext]
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*[input][]
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*[output][]
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*[inputoutput][]
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*[Input][]
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*[Output][]
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*[InputOutput][]
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Each property type, apart from the free format literal text, uses one or more property editors. If a property can be configured by using more than one editor type, clicking on the editor symbol will cycle though the alternative editor types; if only one editor type is available the editor symbol will be greyed out.
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Each property type, apart from the free format literal text, uses one or more [property editors][]. If a property can be configured by using more than one editor type, clicking on the editor symbol will cycle though the alternative editor types; if only one editor type is available the editor symbol will be greyed out.
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To the right of the property name, the ellipsis enables the developer to change the data type that this input property accepts.
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The free format literal text property is used for the description of the block.
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#### input
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#### Input
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`input` type properties supply a value to be used by a functional block and use either:
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[Input properties][] supply a value to be used by a block and use either:
`inputoutput` type properties supply a value to be used by a functional block and then store a value generated by the functional block to the same variable and only use the Variable Editor {{< image src="/images/Flow Editor - Variable Editor.png" >}}.
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[InputOutput properties][] supply a value to be used by a block and then store a value generated by the block to the same variable and only use the Variable Editor {{< image src="/images/Flow Editor - Variable Editor.png" >}}.
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### Show Advanced Properties
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Many objects have Advanced Properties, which do not need to be configured for normal use and are normally hidden to avoid clutter. The {{< image src="/images/Flow Editor - Show Advanced Properties.png" >}} icon displays them and then changes to {{< image src="/images/Flow Editor - Hide Advanced Properties.png" >}} to hide them.
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Many objects have [advanced properties][], which do not need to be configured for normal use and are normally hidden to avoid clutter. The {{< image src="/images/Flow Editor - Show Advanced Properties.png" >}} icon displays them and then changes to {{< image src="/images/Flow Editor - Hide Advanced Properties.png" >}} to hide them.
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### Add Variables
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The {{< image src="/images/Flow Editor - Add Variables.png" >}} icon enables the bulk creation of any undeclared variablesreferenced in any of the [block’s properties][What is a Block Property?]Variable Editor. This provides for an easy way to declare new variables used by the object without having to individually create them in the Variables Grid.
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The {{< image src="/images/Flow Editor - Add Variables.png" >}} icon enables the bulk creation of any undeclared [variables][What is a Variable?]referenced in any of the block’s propertiesVariable Editor. This provides for an easy way to declare new variables used by the block without having to individually create them in the [Variables Grid][].
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### Help
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### Add Variables
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Click the {{< image src="/images/Flow Editor - Add Variables.png" >}} icon on the Property Editor’s title bar to automatically create all uncreated variables that have been referenced in the any of the object’s properties that are using the Variable Editor.
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Click the {{< image src="/images/Flow Editor - Add Variables.png" >}} icon on the Property Editor’s title bar to automatically create all uncreated variables that have been referenced in the any of the block's properties that are using the Variable Editor.
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This action will also open the Variables Grid in the [Bottom Panel][].
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