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chore: fix some function names in comment
Signed-off-by: cuibuwei <[email protected]>
1 parent b2b6abe commit bf8aca0

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-4
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tests/ibctesting/coordinator.go

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -102,7 +102,7 @@ func (coord *Coordinator) SetupClients(path *Path) {
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require.NoError(coord.t, err)
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}
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105-
// SetupClientConnections is a helper function to create clients and the appropriate
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// SetupConnections is a helper function to create clients and the appropriate
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// connections on both the source and counterparty chain. It assumes the caller does not
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// anticipate any errors.
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func (coord *Coordinator) SetupConnections(path *Path) {
@@ -111,7 +111,7 @@ func (coord *Coordinator) SetupConnections(path *Path) {
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coord.CreateConnections(path)
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}
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114-
// CreateConnection constructs and executes connection handshake messages in order to create
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// CreateConnections constructs and executes connection handshake messages in order to create
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// OPEN channels on chainA and chainB. The connection information of for chainA and chainB
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// are returned within a TestConnection struct. The function expects the connections to be
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// successfully opened otherwise testing will fail.
@@ -154,7 +154,7 @@ func (coord *Coordinator) CreateTransferChannels(path *Path) {
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coord.CreateChannels(path)
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}
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157-
// CreateChannel constructs and executes channel handshake messages in order to create
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// CreateChannels constructs and executes channel handshake messages in order to create
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// OPEN channels on chainA and chainB. The function expects the channels to be successfully
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// opened otherwise testing will fail.
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func (coord *Coordinator) CreateChannels(path *Path) {

x/wasm/simulation/genesis.go

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -6,7 +6,7 @@ import (
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"github.com/CosmWasm/wasmd/x/wasm/types"
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)
88

9-
// RandomizeGenState generates a random GenesisState for wasm
9+
// RandomizedGenState generates a random GenesisState for wasm
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func RandomizedGenState(simstate *module.SimulationState) {
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params := types.DefaultParams()
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wasmGenesis := types.GenesisState{

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