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lines changed Original file line number Diff line number Diff line change @@ -155,6 +155,11 @@ this.createjs = this.createjs || {};
155155 * <li>There is a limit to how many audio tags you can load and play at once, which appears to be determined by
156156 * hardware and browser settings. See {{#crossLink "HTMLAudioPlugin.MAX_INSTANCES"}}{{/crossLink}} for a safe estimate.</li></ul>
157157 *
158+ * <b>Firefox 25 Web Audio limitations</b>
159+ * <ul><li>mp3 audio files do not load properly on all windows machines, reported
160+ * <a href="https://bugzilla.mozilla.org/show_bug.cgi?id=929969" target="_blank">here</a>. </br>
161+ * For this reason it is recommended to pass ogg file first until this bug is resolved, if possible.</li></ul>
162+
158163 * <b>Safari limitations</b><br />
159164 * <ul><li>Safari requires Quicktime to be installed for audio playback.</li></ul>
160165 *
@@ -172,14 +177,6 @@ this.createjs = this.createjs || {};
172177 * <li>We can only play audio inside a user event (touch/click). This currently means you cannot loop sound or use
173178 * a delay.</li></ul>
174179 *
175- * <b>Android HTML Audio Chrome 26.0.1410.58+ specific limitations</b><br />
176- * <ul><li>Chrome reports true when you run createjs.Sound.BrowserDetect.isChrome, but is a different browser
177- * with different abilities.</li>
178- * <li>Can only play 1 sound at a time.</li>
179- * <li>Sound is not cached.</li>
180- * <li>Sound can only be loaded in a user initiated touch/click event.</li>
181- * <li>There is a delay before a sound is played, presumably while the src is loaded.</li>
182- * </ul>
183180 *
184181 * @class Sound
185182 * @static
Original file line number Diff line number Diff line change @@ -50,6 +50,11 @@ this.createjs = this.createjs || {};
5050 * releases. To change plugin priority, check out the Sound API {{#crossLink "Sound/registerPlugins"}}{{/crossLink}} method.
5151
5252 * <h4>Known Browser and OS issues for Web Audio Plugin</h4>
53+ * <b>Firefox 25</b>
54+ * <ul><li>mp3 audio files do not load properly on all windows machines, reported
55+ * <a href="https://bugzilla.mozilla.org/show_bug.cgi?id=929969" target="_blank">here</a>. </br>
56+ * For this reason it is recommended to pass ogg file first until this bug is resolved, if possible.</li></ul>
57+ * <br />
5358 * <b>Webkit (Chrome and Safari)</b>
5459 * <ul><li>AudioNode.disconnect does not always seem to work. This can cause the file size to grow over time if you
5560 * are playing a lot of audio files.</li></ul>
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