diff --git a/applications/games_menu/modules/menu.c b/applications/games_menu/modules/menu.c index 7819c102..0e5349c2 100644 --- a/applications/games_menu/modules/menu.c +++ b/applications/games_menu/modules/menu.c @@ -100,7 +100,7 @@ void CreateMenuData(SendMessageCallBack *send_message_scan, SendMessageCallBack menu_data.change_page_with_pad = false; menu_data.start_in_last_game = false; menu_data.rebuild_cache = false; - menu_data.enable_cache = false; + menu_data.enable_cache = true; menu_data.last_game_played_index = -1; menu_data.last_device = 0; menu_data.cache_array_count = 0; @@ -1859,7 +1859,7 @@ void LoadDefaultMenuConfig() menu_data.app_config.cover_to_pvr = 1; menu_data.app_config.change_page_with_pad = 0; menu_data.app_config.start_in_last_game = 0; - menu_data.app_config.enable_cache = 0; + menu_data.app_config.enable_cache = 1; menu_data.app_config.last_device = 0; ThemeStruct theme = GetTheme(DEFAULT_THEME); @@ -3745,4 +3745,4 @@ bool RetrieveGames() } return false; -} \ No newline at end of file +} diff --git a/applications/games_menu/modules/module.c b/applications/games_menu/modules/module.c index 8cf98194..daaa1190 100644 --- a/applications/games_menu/modules/module.c +++ b/applications/games_menu/modules/module.c @@ -420,7 +420,7 @@ static void SetCursor() { if (menu_data.menu_type == MT_IMAGE_TEXT_64_5X2) { - Color color = { 0.30f, 0.10f, 0.10f, 0.10f }; + Color color = { 0.30f, menu_data.title_color.r, menu_data.title_color.g, menu_data.title_color.g }; Color border_color = {1, 1.0f, 1.0f, 0.1f}; self.item_selector = TSU_RectangleCreateWithBorder(PVR_LIST_TR_POLY, 0, 0, 0, 0, &color, ML_CURSOR, 3, &border_color, DEFAULT_RADIUS); @@ -436,7 +436,7 @@ static void SetCursor() } else if (menu_data.menu_type == MT_PLANE_TEXT) { - Color color = { 0.50f, 0.10f, 0.10f, 0.10f }; + Color color = { 0.50f, menu_data.title_color.r, menu_data.title_color.g, menu_data.title_color.g }; Color border_color = {1, 1.0f, 1.0f, 0.1f}; self.item_selector = TSU_RectangleCreateWithBorder(PVR_LIST_TR_POLY, 0, 0, 0, 0, &color, ML_CURSOR, 2, &border_color, DEFAULT_RADIUS);