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| 1 | +; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 6 |
| 2 | +; RUN: llc -global-isel -new-reg-bank-select -mtriple=amdgcn-amd-amdpal -mattr=-real-true16 -mcpu=gfx1100 -o - %s | FileCheck -check-prefixes=GCN,GFX11,GFX11-FAKE16 %s |
| 3 | +; RUN: llc -global-isel -new-reg-bank-select -mtriple=amdgcn-amd-amdpal -mattr=+real-true16 -mcpu=gfx1100 -o - %s | FileCheck -check-prefixes=GCN,GFX11,GFX11-TRUE16 %s |
| 4 | +; RUN: llc -global-isel -new-reg-bank-select -mtriple=amdgcn-amd-amdpal -mattr=-real-true16 -mcpu=gfx1200 -o - %s | FileCheck -check-prefixes=GCN,GFX12,GFX12-FAKE16 %s |
| 5 | +; RUN: llc -global-isel -new-reg-bank-select -mtriple=amdgcn-amd-amdpal -mattr=+real-true16 -mcpu=gfx1200 -o - %s | FileCheck -check-prefixes=GCN,GFX12,GFX12-TRUE16 %s |
| 6 | + |
| 7 | +define amdgpu_ps half @fadd_s16_uniform(half inreg %a, half inreg %b) { |
| 8 | +; GFX11-FAKE16-LABEL: fadd_s16_uniform: |
| 9 | +; GFX11-FAKE16: ; %bb.0: |
| 10 | +; GFX11-FAKE16-NEXT: v_add_f16_e64 v0, s0, s1 |
| 11 | +; GFX11-FAKE16-NEXT: ; return to shader part epilog |
| 12 | +; |
| 13 | +; GFX11-TRUE16-LABEL: fadd_s16_uniform: |
| 14 | +; GFX11-TRUE16: ; %bb.0: |
| 15 | +; GFX11-TRUE16-NEXT: v_add_f16_e64 v0.l, s0, s1 |
| 16 | +; GFX11-TRUE16-NEXT: ; return to shader part epilog |
| 17 | +; |
| 18 | +; GFX12-LABEL: fadd_s16_uniform: |
| 19 | +; GFX12: ; %bb.0: |
| 20 | +; GFX12-NEXT: s_add_f16 s0, s0, s1 |
| 21 | +; GFX12-NEXT: s_delay_alu instid0(SALU_CYCLE_3) |
| 22 | +; GFX12-NEXT: v_mov_b32_e32 v0, s0 |
| 23 | +; GFX12-NEXT: ; return to shader part epilog |
| 24 | + %fadd = fadd half %a, %b |
| 25 | + ret half %fadd |
| 26 | +} |
| 27 | + |
| 28 | +define amdgpu_ps half @fadd_s16_div(half %a, half %b) { |
| 29 | +; GFX11-FAKE16-LABEL: fadd_s16_div: |
| 30 | +; GFX11-FAKE16: ; %bb.0: |
| 31 | +; GFX11-FAKE16-NEXT: v_add_f16_e32 v0, v0, v1 |
| 32 | +; GFX11-FAKE16-NEXT: ; return to shader part epilog |
| 33 | +; |
| 34 | +; GFX11-TRUE16-LABEL: fadd_s16_div: |
| 35 | +; GFX11-TRUE16: ; %bb.0: |
| 36 | +; GFX11-TRUE16-NEXT: v_add_f16_e32 v0.l, v0.l, v1.l |
| 37 | +; GFX11-TRUE16-NEXT: ; return to shader part epilog |
| 38 | +; |
| 39 | +; GFX12-FAKE16-LABEL: fadd_s16_div: |
| 40 | +; GFX12-FAKE16: ; %bb.0: |
| 41 | +; GFX12-FAKE16-NEXT: v_add_f16_e32 v0, v0, v1 |
| 42 | +; GFX12-FAKE16-NEXT: ; return to shader part epilog |
| 43 | +; |
| 44 | +; GFX12-TRUE16-LABEL: fadd_s16_div: |
| 45 | +; GFX12-TRUE16: ; %bb.0: |
| 46 | +; GFX12-TRUE16-NEXT: v_add_f16_e32 v0.l, v0.l, v1.l |
| 47 | +; GFX12-TRUE16-NEXT: ; return to shader part epilog |
| 48 | + %fadd = fadd half %a, %b |
| 49 | + ret half %fadd |
| 50 | +} |
| 51 | + |
| 52 | +define amdgpu_ps float @fadd_s32_uniform(float inreg %a, float inreg %b) { |
| 53 | +; GFX11-LABEL: fadd_s32_uniform: |
| 54 | +; GFX11: ; %bb.0: |
| 55 | +; GFX11-NEXT: v_add_f32_e64 v0, s0, s1 |
| 56 | +; GFX11-NEXT: ; return to shader part epilog |
| 57 | +; |
| 58 | +; GFX12-LABEL: fadd_s32_uniform: |
| 59 | +; GFX12: ; %bb.0: |
| 60 | +; GFX12-NEXT: s_add_f32 s0, s0, s1 |
| 61 | +; GFX12-NEXT: s_delay_alu instid0(SALU_CYCLE_3) |
| 62 | +; GFX12-NEXT: v_mov_b32_e32 v0, s0 |
| 63 | +; GFX12-NEXT: ; return to shader part epilog |
| 64 | + %fadd = fadd float %a, %b |
| 65 | + ret float %fadd |
| 66 | +} |
| 67 | + |
| 68 | +define amdgpu_ps float @fadd_s32_div(float %a, float %b) { |
| 69 | +; GCN-LABEL: fadd_s32_div: |
| 70 | +; GCN: ; %bb.0: |
| 71 | +; GCN-NEXT: v_add_f32_e32 v0, v0, v1 |
| 72 | +; GCN-NEXT: ; return to shader part epilog |
| 73 | + %fadd = fadd float %a, %b |
| 74 | + ret float %fadd |
| 75 | +} |
| 76 | + |
| 77 | +define amdgpu_ps void @fadd_s64_uniform(double inreg %a, double inreg %b, ptr addrspace(1) %ptr) { |
| 78 | +; GFX11-LABEL: fadd_s64_uniform: |
| 79 | +; GFX11: ; %bb.0: |
| 80 | +; GFX11-NEXT: v_add_f64 v[2:3], s[0:1], s[2:3] |
| 81 | +; GFX11-NEXT: global_store_b64 v[0:1], v[2:3], off |
| 82 | +; GFX11-NEXT: s_endpgm |
| 83 | +; |
| 84 | +; GFX12-LABEL: fadd_s64_uniform: |
| 85 | +; GFX12: ; %bb.0: |
| 86 | +; GFX12-NEXT: v_add_f64_e64 v[2:3], s[0:1], s[2:3] |
| 87 | +; GFX12-NEXT: global_store_b64 v[0:1], v[2:3], off |
| 88 | +; GFX12-NEXT: s_endpgm |
| 89 | + %fadd = fadd double %a, %b |
| 90 | + store double %fadd, ptr addrspace(1) %ptr |
| 91 | + ret void |
| 92 | +} |
| 93 | + |
| 94 | +define amdgpu_ps void @fadd_s64_div(double %a, double %b, ptr addrspace(1) %ptr) { |
| 95 | +; GFX11-LABEL: fadd_s64_div: |
| 96 | +; GFX11: ; %bb.0: |
| 97 | +; GFX11-NEXT: v_add_f64 v[0:1], v[0:1], v[2:3] |
| 98 | +; GFX11-NEXT: global_store_b64 v[4:5], v[0:1], off |
| 99 | +; GFX11-NEXT: s_endpgm |
| 100 | +; |
| 101 | +; GFX12-LABEL: fadd_s64_div: |
| 102 | +; GFX12: ; %bb.0: |
| 103 | +; GFX12-NEXT: v_add_f64_e32 v[0:1], v[0:1], v[2:3] |
| 104 | +; GFX12-NEXT: global_store_b64 v[4:5], v[0:1], off |
| 105 | +; GFX12-NEXT: s_endpgm |
| 106 | + %fadd = fadd double %a, %b |
| 107 | + store double %fadd, ptr addrspace(1) %ptr |
| 108 | + ret void |
| 109 | +} |
| 110 | + |
| 111 | +define amdgpu_ps <2 x half> @fadd_v2s16_uniform(<2 x half> inreg %a, <2 x half> inreg %b) { |
| 112 | +; GFX11-LABEL: fadd_v2s16_uniform: |
| 113 | +; GFX11: ; %bb.0: |
| 114 | +; GFX11-NEXT: v_pk_add_f16 v0, s0, s1 |
| 115 | +; GFX11-NEXT: ; return to shader part epilog |
| 116 | +; |
| 117 | +; GFX12-LABEL: fadd_v2s16_uniform: |
| 118 | +; GFX12: ; %bb.0: |
| 119 | +; GFX12-NEXT: s_lshr_b32 s2, s0, 16 |
| 120 | +; GFX12-NEXT: s_lshr_b32 s3, s1, 16 |
| 121 | +; GFX12-NEXT: s_add_f16 s0, s0, s1 |
| 122 | +; GFX12-NEXT: s_add_f16 s1, s2, s3 |
| 123 | +; GFX12-NEXT: s_delay_alu instid0(SALU_CYCLE_3) | instskip(NEXT) | instid1(SALU_CYCLE_1) |
| 124 | +; GFX12-NEXT: s_pack_ll_b32_b16 s0, s0, s1 |
| 125 | +; GFX12-NEXT: v_mov_b32_e32 v0, s0 |
| 126 | +; GFX12-NEXT: ; return to shader part epilog |
| 127 | + %fadd = fadd <2 x half> %a, %b |
| 128 | + ret <2 x half> %fadd |
| 129 | +} |
| 130 | + |
| 131 | +define amdgpu_ps <2 x half> @fadd_v2s16_div(<2 x half> %a, <2 x half> %b) { |
| 132 | +; GCN-LABEL: fadd_v2s16_div: |
| 133 | +; GCN: ; %bb.0: |
| 134 | +; GCN-NEXT: v_pk_add_f16 v0, v0, v1 |
| 135 | +; GCN-NEXT: ; return to shader part epilog |
| 136 | + %fadd = fadd <2 x half> %a, %b |
| 137 | + ret <2 x half> %fadd |
| 138 | +} |
| 139 | + |
| 140 | +define amdgpu_ps <2 x float> @fadd_v2s32_uniform(<2 x float> inreg %a, <2 x float> inreg %b) { |
| 141 | +; GFX11-LABEL: fadd_v2s32_uniform: |
| 142 | +; GFX11: ; %bb.0: |
| 143 | +; GFX11-NEXT: v_add_f32_e64 v0, s0, s2 |
| 144 | +; GFX11-NEXT: v_add_f32_e64 v1, s1, s3 |
| 145 | +; GFX11-NEXT: ; return to shader part epilog |
| 146 | +; |
| 147 | +; GFX12-LABEL: fadd_v2s32_uniform: |
| 148 | +; GFX12: ; %bb.0: |
| 149 | +; GFX12-NEXT: s_add_f32 s0, s0, s2 |
| 150 | +; GFX12-NEXT: s_add_f32 s1, s1, s3 |
| 151 | +; GFX12-NEXT: s_delay_alu instid0(SALU_CYCLE_3) |
| 152 | +; GFX12-NEXT: v_dual_mov_b32 v0, s0 :: v_dual_mov_b32 v1, s1 |
| 153 | +; GFX12-NEXT: ; return to shader part epilog |
| 154 | + %fadd = fadd <2 x float> %a, %b |
| 155 | + ret <2 x float> %fadd |
| 156 | +} |
| 157 | + |
| 158 | +define amdgpu_ps <2 x float> @fadd_v2s32_div(<2 x float> %a, <2 x float> %b) { |
| 159 | +; GCN-LABEL: fadd_v2s32_div: |
| 160 | +; GCN: ; %bb.0: |
| 161 | +; GCN-NEXT: v_dual_add_f32 v0, v0, v2 :: v_dual_add_f32 v1, v1, v3 |
| 162 | +; GCN-NEXT: ; return to shader part epilog |
| 163 | + %fadd = fadd <2 x float> %a, %b |
| 164 | + ret <2 x float> %fadd |
| 165 | +} |
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