@@ -7,6 +7,9 @@ autobutcher
77
88This plugin monitors how many pets you have of each gender and age and assigns
99excess livestock for slaughter. See `gui/autobutcher ` for an in-game interface.
10+ Common configuration tweaks can be enabled in `gui/control-panel ` in the
11+ Automation -> Autostart tab.
12+
1013Units are protected from being automatically butchered if they are:
1114
1215* Untamed
3437-----
3538
3639``enable autobutcher ``
37- Start processing livestock according to the configuration. Note that
38- no races are watched by default. You have to add the ones you want to
39- monitor with ``autobutcher watch ``, ``autobutcher target `` or
40- ``autobutcher autowatch ``.
40+ Start processing livestock according to the per-race targets.
4141``autobutcher [list] ``
4242 Print status and current settings, including the watchlist. This is the
4343 default command if autobutcher is run without parameters.
@@ -91,8 +91,8 @@ Though not all the races listed there are tameable/butcherable.
9191 savegame, you can export the commands required to recreate your settings.
9292
9393 To export, open an external terminal in the DF directory, and run
94- ``dfhack-run autobutcher list_export > filename .txt ``. To import, load your
95- new save and run ``script filename .txt `` in the DFHack terminal .
94+ ``dfhack-run autobutcher list_export > autobutcher .txt ``. To import, load
95+ your new save and run ``script autobutcher .txt `` in ` gui/launcher ` .
9696
9797Examples
9898--------
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