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update changelog
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docs/changelog.txt

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@@ -71,6 +71,7 @@ Template for new versions:
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- `spectate`: player-set configuration is now stored globally instead of per-fort
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- `autobutcher`: treat animals on restraints as unavailable for slaughter
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- `stockpiles`: add property filters for brewable, millable, and processable (e.g. at a Farmer's workshop) organic materials
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- `quickfort`: redesigned ``library/aquifer_tap.cav`` to improve the water fill rate
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## Documentation
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- `stonesense-art-guide`: guide for making sprite art for Stonesense

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